yuzu/src/video_core/renderer_vulkan/vk_command_pool.h

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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <vector>
#include "video_core/renderer_vulkan/vk_resource_pool.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
namespace Vulkan {
class Device;
class MasterSemaphore;
class CommandPool final : public ResourcePool {
public:
explicit CommandPool(MasterSemaphore& master_semaphore_, const Device& device_);
~CommandPool() override;
void Allocate(size_t begin, size_t end) override;
VkCommandBuffer Commit();
private:
struct Pool;
const Device& device;
std::vector<Pool> pools;
};
} // namespace Vulkan