texture_cache: Initialize all siblings to invalid pixel format.

This commit is contained in:
Fernando Sahmkow 2019-06-14 15:41:28 -04:00 committed by ReinUsesLisp
parent 9422cf7c10
commit 03d489dcf5

View File

@ -227,12 +227,18 @@ protected:
}
SetEmptyDepthBuffer();
staging_cache.SetSize(2);
siblings_table[PixelFormat::Z16] = PixelFormat::R16F;
siblings_table[PixelFormat::Z32F] = PixelFormat::R32F;
siblings_table[PixelFormat::Z32FS8] = PixelFormat::RG32F;
siblings_table[PixelFormat::R16F] = PixelFormat::Z16;
siblings_table[PixelFormat::R32F] = PixelFormat::Z32F;
siblings_table[PixelFormat::RG32F] = PixelFormat::Z32FS8;
auto make_siblings = ([this](PixelFormat a, PixelFormat b) {
siblings_table[a] = b;
siblings_table[b] = a;
});
const u32 max_formats = static_cast<u32>(PixelFormat::Max);
siblings_table.reserve(max_formats);
for (u32 i = 0; i < max_formats; i++) {
siblings_table[static_cast<PixelFormat>(i)] = PixelFormat::Invalid;
}
make_siblings(PixelFormat::Z16, PixelFormat::R16F);
make_siblings(PixelFormat::Z32F, PixelFormat::R32F);
make_siblings(PixelFormat::Z32FS8, PixelFormat::RG32F);
}
~TextureCache() = default;
@ -766,6 +772,9 @@ private:
// Guards the cache for protection conflicts.
bool guard_cache{};
// The siblings table is for formats that can inter exchange with one another
// without causing issues. This is only valid when a conflict occurs on a non
// rendering use.
std::unordered_map<PixelFormat, PixelFormat> siblings_table;
// The internal Cache is different for the Texture Cache. It's based on buckets