From 215ca770df9b33f0504853e6a909475f01eaaa79 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ot=C3=A1vio=20Pace?= Date: Mon, 14 Jan 2019 00:22:05 -0200 Subject: [PATCH] audio_core: remove unnecessary spaces on comments --- src/audio_core/time_stretch.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/audio_core/time_stretch.cpp b/src/audio_core/time_stretch.cpp index 2fe0b3aef9..726591fce1 100644 --- a/src/audio_core/time_stretch.cpp +++ b/src/audio_core/time_stretch.cpp @@ -53,8 +53,8 @@ std::size_t TimeStretcher::Process(const s16* in, std::size_t num_in, s16* out, const double lpf_gain = 1.0 - std::exp(-time_delta / lpf_time_scale); m_stretch_ratio += lpf_gain * (current_ratio - m_stretch_ratio); - // Place a lower limit of 5% speed. When a game boots up, there will be - // many silence samples. These do not need to be timestretched. + // Place a lower limit of 5% speed. When a game boots up, there will be + // many silence samples. These do not need to be timestretched. m_stretch_ratio = std::max(m_stretch_ratio, 0.05); m_sound_touch.setTempo(m_stretch_ratio);