input_common: Add support for analog toggle

This commit is contained in:
Narr the Reg 2022-09-06 11:20:53 -05:00
parent 199f77b92f
commit 2898be69f4
4 changed files with 15 additions and 0 deletions

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@ -102,6 +102,8 @@ struct AnalogProperties {
float offset{};
// Invert direction of the sensor data
bool inverted{};
// Press once to activate, press again to release
bool toggle{};
};
// Single analog sensor data
@ -115,8 +117,11 @@ struct AnalogStatus {
struct ButtonStatus {
Common::UUID uuid{};
bool value{};
// Invert value of the button
bool inverted{};
// Press once to activate, press again to release
bool toggle{};
// Internal lock for the toggle status
bool locked{};
};

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@ -52,6 +52,9 @@ Common::Input::ButtonStatus TransformToButton(const Common::Input::CallbackStatu
Common::Input::ButtonStatus status{};
switch (callback.type) {
case Common::Input::InputType::Analog:
status.value = TransformToTrigger(callback).pressed.value;
status.toggle = callback.analog_status.properties.toggle;
break;
case Common::Input::InputType::Trigger:
status.value = TransformToTrigger(callback).pressed.value;
break;

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@ -824,6 +824,7 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateAnalogDevice(
.threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f),
.offset = std::clamp(params.Get("offset", 0.0f), -1.0f, 1.0f),
.inverted = params.Get("invert", "+") == "-",
.toggle = static_cast<bool>(params.Get("toggle", false)),
};
input_engine->PreSetController(identifier);
input_engine->PreSetAxis(identifier, axis);

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@ -382,6 +382,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
button_map[button_id]->setText(ButtonToText(param));
emulated_controller->SetButtonParam(button_id, param);
});
context_menu.addAction(tr("Toggle axis"), [&] {
const bool toggle_value = !param.Get("toggle", false);
param.Set("toggle", toggle_value);
button_map[button_id]->setText(ButtonToText(param));
emulated_controller->SetButtonParam(button_id, param);
});
context_menu.addAction(tr("Set threshold"), [&] {
const int button_threshold =
static_cast<int>(param.Get("threshold", 0.5f) * 100.0f);