From e7878e3cf812ce9e38e1fdee3735edc764f2bf81 Mon Sep 17 00:00:00 2001 From: Liam Date: Mon, 20 Nov 2023 20:09:12 -0500 Subject: [PATCH] vk_texture_cache: add workaround for nullDescriptor on Mali --- .../renderer_vulkan/vk_texture_cache.cpp | 18 ++++++++++++++++-- .../renderer_vulkan/vk_texture_cache.h | 1 + 2 files changed, 17 insertions(+), 2 deletions(-) diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp index de34f6d496..5dbec2e62e 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp @@ -1785,8 +1785,22 @@ ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::ImageInfo& info, : VideoCommon::ImageViewBase{info, view_info, gpu_addr_}, buffer_size{VideoCommon::CalculateGuestSizeInBytes(info)} {} -ImageView::ImageView(TextureCacheRuntime&, const VideoCommon::NullImageViewParams& params) - : VideoCommon::ImageViewBase{params} {} +ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::NullImageViewParams& params) + : VideoCommon::ImageViewBase{params}, device{&runtime.device} { + if (device->HasNullDescriptor()) { + return; + } + + // Handle fallback for devices without nullDescriptor + ImageInfo info{}; + info.format = PixelFormat::A8B8G8R8_UNORM; + + null_image = MakeImage(*device, runtime.memory_allocator, info, {}); + image_handle = *null_image; + for (u32 i = 0; i < Shader::NUM_TEXTURE_TYPES; i++) { + image_views[i] = MakeView(VK_FORMAT_A8B8G8R8_UNORM_PACK32, VK_IMAGE_ASPECT_COLOR_BIT); + } +} ImageView::~ImageView() = default; diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h index 7a08077098..edf5d76357 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.h +++ b/src/video_core/renderer_vulkan/vk_texture_cache.h @@ -267,6 +267,7 @@ private: vk::ImageView depth_view; vk::ImageView stencil_view; vk::ImageView color_view; + vk::Image null_image; VkImage image_handle = VK_NULL_HANDLE; VkImageView render_target = VK_NULL_HANDLE; VkSampleCountFlagBits samples = VK_SAMPLE_COUNT_1_BIT;