diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp index f1f950d8a7..f102410d17 100644 --- a/src/input_common/sdl/sdl_impl.cpp +++ b/src/input_common/sdl/sdl_impl.cpp @@ -889,6 +889,9 @@ SDLState::SDLState() { RegisterFactory("sdl", vibration_factory); RegisterFactory("sdl", motion_factory); + // Disable raw input. When enabled this setting causes SDL to die when a web applet opens + SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0"); + // Enable HIDAPI rumble. This prevents SDL from disabling motion on PS4 and PS5 controllers SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1"); SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");