diff --git a/src/common/math_util.h b/src/common/math_util.h index cc35c90ee4..b35ad85072 100644 --- a/src/common/math_util.h +++ b/src/common/math_util.h @@ -9,7 +9,7 @@ namespace Common { -constexpr float PI = 3.14159265f; +constexpr float PI = 3.1415926535f; template struct Rectangle { diff --git a/src/input_common/motion_input.cpp b/src/input_common/motion_input.cpp index 88fddb1b98..22a849866d 100644 --- a/src/input_common/motion_input.cpp +++ b/src/input_common/motion_input.cpp @@ -1,3 +1,8 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included + +#include "common/math_util.h" #include "input_common/motion_input.h" namespace InputCommon { @@ -69,7 +74,7 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) { } const auto normal_accel = accel.Normalized(); - auto rad_gyro = gyro * 3.1415926535f * 2; + auto rad_gyro = gyro * Common::PI * 2; const f32 swap = rad_gyro.x; rad_gyro.x = rad_gyro.y; rad_gyro.y = -swap; diff --git a/src/input_common/motion_input.h b/src/input_common/motion_input.h index 445798a54d..54b4439d9d 100644 --- a/src/input_common/motion_input.h +++ b/src/input_common/motion_input.h @@ -1,6 +1,6 @@ -// Copyright 2014 Dolphin Emulator Project -// Licensed under GPLv2+ -// Refer to the license.txt file included. +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included #pragma once