diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index be98966145..1de3b817f8 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -757,12 +757,33 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target open_target = "Save Data"; const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir); ASSERT(program_id != 0); - // TODO(tech4me): Update this to work with arbitrary user profile - // Refer to core/hle/service/acc/profile_manager.cpp ProfileManager constructor - constexpr u128 user_id = {1, 0}; + + QStringList list{}; + std::transform(Settings::values.users.begin(), Settings::values.users.end(), + std::back_inserter(list), + [](const auto& user) { return QString::fromStdString(user.first); }); + + bool ok = false; + const auto index_string = + QInputDialog::getItem(this, tr("Select User"), + tr("Please select the user's save data you would like to open."), + list, Settings::values.current_user, false, &ok); + if (!ok) + return; + + const auto index = list.indexOf(index_string); + ASSERT(index != -1); + + const auto user_id = Settings::values.users[index].second.uuid; path = nand_dir + FileSys::SaveDataFactory::GetFullPath(FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData, program_id, user_id, 0); + + if (!FileUtil::Exists(path)) { + FileUtil::CreateFullPath(path); + FileUtil::CreateDir(path); + } + break; } case GameListOpenTarget::ModData: {