From 4c59105adf8dc5171f3c7388b6b0db3cd0ee57ba Mon Sep 17 00:00:00 2001 From: Subv Date: Mon, 2 Jul 2018 11:23:36 -0500 Subject: [PATCH] GPU: Implement offsetted rendering when using non-indexed drawing. --- src/video_core/renderer_opengl/gl_rasterizer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index fe78f4226d..b10a860a62 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -421,7 +421,7 @@ void RasterizerOpenGL::DrawArrays() { MaxwellToGL::IndexFormat(regs.index_array.format), reinterpret_cast(index_buffer_offset), base_vertex); } else { - glDrawArrays(primitive_mode, 0, regs.vertex_buffer.count); + glDrawArrays(primitive_mode, regs.vertex_buffer.first, regs.vertex_buffer.count); } // Disable scissor test