applets: Implement ProfileSelect applet

Allows the player to select an emulated profile.
This commit is contained in:
Zach Hilman 2018-11-22 21:02:36 -05:00
parent 6deccc7e6b
commit 4fb59fdfe1
2 changed files with 130 additions and 0 deletions

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/assert.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/frontend/applets/software_keyboard.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/profile_select.h"
namespace Service::AM::Applets {
constexpr ResultCode ERR_USER_CANCELLED_SELECTION{ErrorModule::Account, 1};
ProfileSelect::ProfileSelect() = default;
ProfileSelect::~ProfileSelect() = default;
void ProfileSelect::Initialize() {
complete = false;
status = RESULT_SUCCESS;
final_data.clear();
Applet::Initialize();
const auto user_config_storage = broker.PopNormalDataToApplet();
ASSERT(user_config_storage != nullptr);
const auto& user_config = user_config_storage->GetData();
ASSERT(user_config.size() >= sizeof(UserSelectionConfig));
std::memcpy(&config, user_config.data(), sizeof(UserSelectionConfig));
}
bool ProfileSelect::TransactionComplete() const {
return complete;
}
ResultCode ProfileSelect::GetStatus() const {
return status;
}
void ProfileSelect::ExecuteInteractive() {
UNREACHABLE_MSG("Attempted to call interactive execution on non-interactive applet.");
}
void ProfileSelect::Execute() {
if (complete) {
broker.PushNormalDataFromApplet(IStorage{final_data});
return;
}
const auto& frontend{Core::System::GetInstance().GetProfileSelector()};
frontend.SelectProfile([this](std::optional<Account::UUID> uuid) { SelectionComplete(uuid); });
}
void ProfileSelect::SelectionComplete(std::optional<Account::UUID> uuid) {
UserSelectionOutput output{};
if (uuid.has_value() && uuid->uuid != Account::INVALID_UUID) {
output.result = 0;
output.uuid_selected = uuid->uuid;
} else {
status = ERR_USER_CANCELLED_SELECTION;
output.result = ERR_USER_CANCELLED_SELECTION.raw;
output.uuid_selected = Account::INVALID_UUID;
}
final_data = std::vector<u8>(sizeof(UserSelectionOutput));
std::memcpy(final_data.data(), &output, final_data.size());
broker.PushNormalDataFromApplet(IStorage{final_data});
broker.SignalStateChanged();
}
} // namespace Service::AM::Applets

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <string>
#include <vector>
#include "common/common_funcs.h"
#include "common/swap.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applets/applets.h"
namespace Service::AM::Applets {
struct UserSelectionConfig {
// TODO(DarkLordZach): RE this structure
// It seems to be flags and the like that determine the UI of the applet on the switch... from
// my research this is safe to ignore for now.
INSERT_PADDING_BYTES(0xA0);
};
static_assert(sizeof(UserSelectionConfig) == 0xA0, "UserSelectionConfig has incorrect size.");
struct UserSelectionOutput {
u64 result;
u128 uuid_selected;
};
static_assert(sizeof(UserSelectionOutput) == 0x18, "UserSelectionOutput has incorrect size.");
class ProfileSelect final : public Applet {
public:
ProfileSelect();
~ProfileSelect() override;
void Initialize() override;
bool TransactionComplete() const override;
ResultCode GetStatus() const override;
void ExecuteInteractive() override;
void Execute() override;
void SelectionComplete(std::optional<Account::UUID> uuid);
private:
UserSelectionConfig config;
bool complete = false;
ResultCode status = RESULT_SUCCESS;
std::vector<u8> final_data;
};
} // namespace Service::AM::Applets