diff --git a/src/video_core/shader/decode/conversion.cpp b/src/video_core/shader/decode/conversion.cpp index 0eeb755593..6307d1524c 100644 --- a/src/video_core/shader/decode/conversion.cpp +++ b/src/video_core/shader/decode/conversion.cpp @@ -83,16 +83,13 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) { const bool input_signed = instr.conversion.is_input_signed; - if (instr.conversion.src_size == Register::Size::Byte) { - const u32 offset = static_cast(instr.conversion.int_src.selector) * 8; - if (offset > 0) { - value = SignedOperation(OperationCode::ILogicalShiftRight, input_signed, - std::move(value), Immediate(offset)); - } - } else { - UNIMPLEMENTED_IF(instr.conversion.int_src.selector != 0); + if (const u32 offset = instr.conversion.int_src.selector; offset > 0) { + ASSERT(instr.conversion.src_size == Register::Size::Byte || + instr.conversion.src_size == Register::Size::Short); + value = SignedOperation(OperationCode::ILogicalShiftRight, input_signed, + std::move(value), Immediate(offset * 8)); } - + value = ConvertIntegerSize(value, instr.conversion.src_size, input_signed); value = GetOperandAbsNegInteger(value, instr.conversion.abs_a, false, input_signed); value = SignedOperation(OperationCode::FCastInteger, input_signed, PRECISE, value);