From 5942d206c223570b23a653ecc6551c1885a3247d Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Sat, 23 Jan 2021 07:46:57 -0500 Subject: [PATCH] sdl_impl: Set the maximum vibration duration to 1 second --- src/input_common/sdl/sdl_impl.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp index d32eb732ab..1b5750937a 100644 --- a/src/input_common/sdl/sdl_impl.cpp +++ b/src/input_common/sdl/sdl_impl.cpp @@ -81,10 +81,14 @@ public: } bool RumblePlay(u16 amp_low, u16 amp_high) { + constexpr u32 rumble_max_duration_ms = 1000; + if (sdl_controller) { - return SDL_GameControllerRumble(sdl_controller.get(), amp_low, amp_high, 0) == 0; + return SDL_GameControllerRumble(sdl_controller.get(), amp_low, amp_high, + rumble_max_duration_ms) == 0; } else if (sdl_joystick) { - return SDL_JoystickRumble(sdl_joystick.get(), amp_low, amp_high, 0) == 0; + return SDL_JoystickRumble(sdl_joystick.get(), amp_low, amp_high, + rumble_max_duration_ms) == 0; } return false;