diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index f079921317..c8052a612c 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -337,7 +337,6 @@ union Instruction { BitField<44, 2, u64> tab5c68_0; BitField<47, 1, u64> cc; BitField<48, 1, u64> negate_b; - BitField<50, 1, u64> saturate; } fmul; union { diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index f33e8d70f0..866afc7b57 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -1046,7 +1046,6 @@ private: instr.fmul.tab5c68_0 .Value()); // SMO typical sends 1 here which seems to be the default ASSERT_MSG(instr.fmul.cc == 0, "FMUL cc is not implemented"); - ASSERT_MSG(instr.fmul.saturate == 0, "FMUL saturate is not implemented"); op_b = GetOperandAbsNeg(op_b, false, instr.fmul.negate_b); regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b, 1, 1,