diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp index 51e1d45f9c..30075b23c1 100644 --- a/src/video_core/renderer_base.cpp +++ b/src/video_core/renderer_base.cpp @@ -5,6 +5,11 @@ #include #include #include "video_core/renderer_base.h" +#include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/video_core.h" -void RendererBase::RefreshRasterizerSetting() {} +void RendererBase::RefreshRasterizerSetting() { + if (rasterizer == nullptr) { + rasterizer = std::make_unique(); + } +} diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h index 2aba50edae..532e5b37c8 100644 --- a/src/video_core/renderer_base.h +++ b/src/video_core/renderer_base.h @@ -8,6 +8,7 @@ #include #include "common/assert.h" #include "common/common_types.h" +#include "video_core/rasterizer_interface.h" class EmuWindow; @@ -74,12 +75,16 @@ public: return m_current_frame; } + VideoCore::RasterizerInterface* Rasterizer() const { + return rasterizer.get(); + } + void RefreshRasterizerSetting(); protected: + std::unique_ptr rasterizer; f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer int m_current_frame = 0; ///< Current frame, should be set by the renderer private: - bool opengl_rasterizer_active = false; }; diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index 17ce0fee7e..828e62852b 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -211,8 +211,8 @@ struct SurfaceParams { MathUtil::Rectangle GetSubRect(const SurfaceParams& sub_surface) const; MathUtil::Rectangle GetScaledSubRect(const SurfaceParams& sub_surface) const; - PAddr addr = 0; - PAddr end = 0; + VAddr addr = 0; + VAddr end = 0; u64 size = 0; u32 width = 0; diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h index 1fd90b9d08..37da624369 100644 --- a/src/video_core/video_core.h +++ b/src/video_core/video_core.h @@ -15,6 +15,8 @@ class RendererBase; namespace VideoCore { +enum class Renderer { Software, OpenGL }; + extern std::unique_ptr g_renderer; ///< Renderer plugin extern EmuWindow* g_emu_window; ///< Emu window