From 69a38e7b5421cbef2658ada9895f12abc2513c34 Mon Sep 17 00:00:00 2001 From: bunnei Date: Mon, 14 Mar 2016 21:41:18 -0400 Subject: [PATCH] SDL2: Explicitly use RGB8 color buffer. --- src/citra/emu_window/emu_window_sdl2.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/citra/emu_window/emu_window_sdl2.cpp b/src/citra/emu_window/emu_window_sdl2.cpp index 1fed82e78b..924189f4cf 100644 --- a/src/citra/emu_window/emu_window_sdl2.cpp +++ b/src/citra/emu_window/emu_window_sdl2.cpp @@ -73,6 +73,10 @@ EmuWindow_SDL2::EmuWindow_SDL2() { SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3); SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); + SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8); + SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8); + SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8); + SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0); std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc); render_window = SDL_CreateWindow(window_title.c_str(),