vk_pipeline_cache: Use setting to disable intel compute

This commit is contained in:
lat9nq 2023-05-02 16:44:28 -07:00
parent 725aacb4bc
commit 6ed6e6e18e

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@ -698,7 +698,8 @@ std::unique_ptr<ComputePipeline> PipelineCache::CreateComputePipeline(
PipelineStatistics* statistics, bool build_in_parallel) try { PipelineStatistics* statistics, bool build_in_parallel) try {
// TODO: Remove this when Intel fixes their shader compiler. // TODO: Remove this when Intel fixes their shader compiler.
// https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/issues/159 // https://github.com/IGCIT/Intel-GPU-Community-Issue-Tracker-IGCIT/issues/159
if (device.GetDriverID() == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) { if (device.GetDriverID() == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS &&
!Settings::values.enable_compute_pipelines.GetValue()) {
LOG_ERROR(Render_Vulkan, "Skipping 0x{:016x}", key.Hash()); LOG_ERROR(Render_Vulkan, "Skipping 0x{:016x}", key.Hash());
return nullptr; return nullptr;
} }