nvnflinger: fix name

This commit is contained in:
Liam 2023-02-19 15:05:34 -05:00
parent 65be230fdd
commit 809148e1a5
54 changed files with 443 additions and 444 deletions

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@ -119,7 +119,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Service, NPNS) \
SUB(Service, NS) \
SUB(Service, NVDRV) \
SUB(Service, NVFlinger) \
SUB(Service, Nvnflinger) \
SUB(Service, OLSC) \
SUB(Service, PCIE) \
SUB(Service, PCTL) \

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@ -29,107 +29,107 @@ enum class Level : u8 {
* filter.cpp.
*/
enum class Class : u8 {
Log, ///< Messages about the log system itself
Common, ///< Library routines
Common_Filesystem, ///< Filesystem interface library
Common_Memory, ///< Memory mapping and management functions
Core, ///< LLE emulation core
Core_ARM, ///< ARM CPU core
Core_Timing, ///< CoreTiming functions
Config, ///< Emulator configuration (including commandline)
Debug, ///< Debugging tools
Debug_Emulated, ///< Debug messages from the emulated programs
Debug_GPU, ///< GPU debugging tools
Debug_Breakpoint, ///< Logging breakpoints and watchpoints
Debug_GDBStub, ///< GDB Stub
Kernel, ///< The HLE implementation of the CTR kernel
Kernel_SVC, ///< Kernel system calls
Service, ///< HLE implementation of system services. Each major service
///< should have its own subclass.
Service_ACC, ///< The ACC (Accounts) service
Service_AM, ///< The AM (Applet manager) service
Service_AOC, ///< The AOC (AddOn Content) service
Service_APM, ///< The APM (Performance) service
Service_ARP, ///< The ARP service
Service_Audio, ///< The Audio (Audio control) service
Service_BCAT, ///< The BCAT service
Service_BGTC, ///< The BGTC (Background Task Controller) service
Service_BPC, ///< The BPC service
Service_BTDRV, ///< The Bluetooth driver service
Service_BTM, ///< The BTM service
Service_Capture, ///< The capture service
Service_ERPT, ///< The error reporting service
Service_ETicket, ///< The ETicket service
Service_EUPLD, ///< The error upload service
Service_Fatal, ///< The Fatal service
Service_FGM, ///< The FGM service
Service_Friend, ///< The friend service
Service_FS, ///< The FS (Filesystem) service
Service_GRC, ///< The game recording service
Service_HID, ///< The HID (Human interface device) service
Service_IRS, ///< The IRS service
Service_JIT, ///< The JIT service
Service_LBL, ///< The LBL (LCD backlight) service
Service_LDN, ///< The LDN (Local domain network) service
Service_LDR, ///< The loader service
Service_LM, ///< The LM (Logger) service
Service_Migration, ///< The migration service
Service_Mii, ///< The Mii service
Service_MM, ///< The MM (Multimedia) service
Service_MNPP, ///< The MNPP service
Service_NCM, ///< The NCM service
Service_NFC, ///< The NFC (Near-field communication) service
Service_NFP, ///< The NFP service
Service_NGCT, ///< The NGCT (No Good Content for Terra) service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NIM, ///< The NIM service
Service_NOTIF, ///< The NOTIF (Notification) service
Service_NPNS, ///< The NPNS service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_NVFlinger, ///< The NVFlinger service
Service_OLSC, ///< The OLSC service
Service_PCIE, ///< The PCIe service
Service_PCTL, ///< The PCTL (Parental control) service
Service_PCV, ///< The PCV service
Service_PM, ///< The PM service
Service_PREPO, ///< The PREPO (Play report) service
Service_PSC, ///< The PSC service
Service_PTM, ///< The PTM service
Service_SET, ///< The SET (Settings) service
Service_SM, ///< The SM (Service manager) service
Service_SPL, ///< The SPL service
Service_SSL, ///< The SSL service
Service_TCAP, ///< The TCAP service.
Service_Time, ///< The time service
Service_USB, ///< The USB (Universal Serial Bus) service
Service_VI, ///< The VI (Video interface) service
Service_WLAN, ///< The WLAN (Wireless local area network) service
HW, ///< Low-level hardware emulation
HW_Memory, ///< Memory-map and address translation
HW_LCD, ///< LCD register emulation
HW_GPU, ///< GPU control emulation
HW_AES, ///< AES engine emulation
IPC, ///< IPC interface
Frontend, ///< Emulator UI
Render, ///< Emulator video output and hardware acceleration
Render_Software, ///< Software renderer backend
Render_OpenGL, ///< OpenGL backend
Render_Vulkan, ///< Vulkan backend
Shader, ///< Shader recompiler
Shader_SPIRV, ///< Shader SPIR-V code generation
Shader_GLASM, ///< Shader GLASM code generation
Shader_GLSL, ///< Shader GLSL code generation
Audio, ///< Audio emulation
Audio_DSP, ///< The HLE implementation of the DSP
Audio_Sink, ///< Emulator audio output backend
Loader, ///< ROM loader
CheatEngine, ///< Memory manipulation and engine VM functions
Crypto, ///< Cryptographic engine/functions
Input, ///< Input emulation
Network, ///< Network emulation
WebService, ///< Interface to yuzu Web Services
Count ///< Total number of logging classes
Log, ///< Messages about the log system itself
Common, ///< Library routines
Common_Filesystem, ///< Filesystem interface library
Common_Memory, ///< Memory mapping and management functions
Core, ///< LLE emulation core
Core_ARM, ///< ARM CPU core
Core_Timing, ///< CoreTiming functions
Config, ///< Emulator configuration (including commandline)
Debug, ///< Debugging tools
Debug_Emulated, ///< Debug messages from the emulated programs
Debug_GPU, ///< GPU debugging tools
Debug_Breakpoint, ///< Logging breakpoints and watchpoints
Debug_GDBStub, ///< GDB Stub
Kernel, ///< The HLE implementation of the CTR kernel
Kernel_SVC, ///< Kernel system calls
Service, ///< HLE implementation of system services. Each major service
///< should have its own subclass.
Service_ACC, ///< The ACC (Accounts) service
Service_AM, ///< The AM (Applet manager) service
Service_AOC, ///< The AOC (AddOn Content) service
Service_APM, ///< The APM (Performance) service
Service_ARP, ///< The ARP service
Service_Audio, ///< The Audio (Audio control) service
Service_BCAT, ///< The BCAT service
Service_BGTC, ///< The BGTC (Background Task Controller) service
Service_BPC, ///< The BPC service
Service_BTDRV, ///< The Bluetooth driver service
Service_BTM, ///< The BTM service
Service_Capture, ///< The capture service
Service_ERPT, ///< The error reporting service
Service_ETicket, ///< The ETicket service
Service_EUPLD, ///< The error upload service
Service_Fatal, ///< The Fatal service
Service_FGM, ///< The FGM service
Service_Friend, ///< The friend service
Service_FS, ///< The FS (Filesystem) service
Service_GRC, ///< The game recording service
Service_HID, ///< The HID (Human interface device) service
Service_IRS, ///< The IRS service
Service_JIT, ///< The JIT service
Service_LBL, ///< The LBL (LCD backlight) service
Service_LDN, ///< The LDN (Local domain network) service
Service_LDR, ///< The loader service
Service_LM, ///< The LM (Logger) service
Service_Migration, ///< The migration service
Service_Mii, ///< The Mii service
Service_MM, ///< The MM (Multimedia) service
Service_MNPP, ///< The MNPP service
Service_NCM, ///< The NCM service
Service_NFC, ///< The NFC (Near-field communication) service
Service_NFP, ///< The NFP service
Service_NGCT, ///< The NGCT (No Good Content for Terra) service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NIM, ///< The NIM service
Service_NOTIF, ///< The NOTIF (Notification) service
Service_NPNS, ///< The NPNS service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_Nvnflinger, ///< The Nvnflinger service
Service_OLSC, ///< The OLSC service
Service_PCIE, ///< The PCIe service
Service_PCTL, ///< The PCTL (Parental control) service
Service_PCV, ///< The PCV service
Service_PM, ///< The PM service
Service_PREPO, ///< The PREPO (Play report) service
Service_PSC, ///< The PSC service
Service_PTM, ///< The PTM service
Service_SET, ///< The SET (Settings) service
Service_SM, ///< The SM (Service manager) service
Service_SPL, ///< The SPL service
Service_SSL, ///< The SSL service
Service_TCAP, ///< The TCAP service.
Service_Time, ///< The time service
Service_USB, ///< The USB (Universal Serial Bus) service
Service_VI, ///< The VI (Video interface) service
Service_WLAN, ///< The WLAN (Wireless local area network) service
HW, ///< Low-level hardware emulation
HW_Memory, ///< Memory-map and address translation
HW_LCD, ///< LCD register emulation
HW_GPU, ///< GPU control emulation
HW_AES, ///< AES engine emulation
IPC, ///< IPC interface
Frontend, ///< Emulator UI
Render, ///< Emulator video output and hardware acceleration
Render_Software, ///< Software renderer backend
Render_OpenGL, ///< OpenGL backend
Render_Vulkan, ///< Vulkan backend
Shader, ///< Shader recompiler
Shader_SPIRV, ///< Shader SPIR-V code generation
Shader_GLASM, ///< Shader GLASM code generation
Shader_GLSL, ///< Shader GLSL code generation
Audio, ///< Audio emulation
Audio_DSP, ///< The HLE implementation of the DSP
Audio_Sink, ///< Emulator audio output backend
Loader, ///< ROM loader
CheatEngine, ///< Memory manipulation and engine VM functions
Crypto, ///< Cryptographic engine/functions
Input, ///< Input emulation
Network, ///< Network emulation
WebService, ///< Interface to yuzu Web Services
Count ///< Total number of logging classes
};
} // namespace Common::Log

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@ -626,35 +626,35 @@ add_library(core STATIC
hle/service/nvdrv/nvdrv_interface.h
hle/service/nvdrv/nvmemp.cpp
hle/service/nvdrv/nvmemp.h
hle/service/nvflinger/binder.h
hle/service/nvflinger/buffer_item.h
hle/service/nvflinger/buffer_item_consumer.cpp
hle/service/nvflinger/buffer_item_consumer.h
hle/service/nvflinger/buffer_queue_consumer.cpp
hle/service/nvflinger/buffer_queue_consumer.h
hle/service/nvflinger/buffer_queue_core.cpp
hle/service/nvflinger/buffer_queue_core.h
hle/service/nvflinger/buffer_queue_defs.h
hle/service/nvflinger/buffer_queue_producer.cpp
hle/service/nvflinger/buffer_queue_producer.h
hle/service/nvflinger/buffer_slot.h
hle/service/nvflinger/buffer_transform_flags.h
hle/service/nvflinger/consumer_base.cpp
hle/service/nvflinger/consumer_base.h
hle/service/nvflinger/consumer_listener.h
hle/service/nvflinger/graphic_buffer_producer.cpp
hle/service/nvflinger/graphic_buffer_producer.h
hle/service/nvflinger/hos_binder_driver_server.cpp
hle/service/nvflinger/hos_binder_driver_server.h
hle/service/nvflinger/nvflinger.cpp
hle/service/nvflinger/nvflinger.h
hle/service/nvflinger/parcel.h
hle/service/nvflinger/pixel_format.h
hle/service/nvflinger/producer_listener.h
hle/service/nvflinger/status.h
hle/service/nvflinger/ui/fence.h
hle/service/nvflinger/ui/graphic_buffer.h
hle/service/nvflinger/window.h
hle/service/nvnflinger/binder.h
hle/service/nvnflinger/buffer_item.h
hle/service/nvnflinger/buffer_item_consumer.cpp
hle/service/nvnflinger/buffer_item_consumer.h
hle/service/nvnflinger/buffer_queue_consumer.cpp
hle/service/nvnflinger/buffer_queue_consumer.h
hle/service/nvnflinger/buffer_queue_core.cpp
hle/service/nvnflinger/buffer_queue_core.h
hle/service/nvnflinger/buffer_queue_defs.h
hle/service/nvnflinger/buffer_queue_producer.cpp
hle/service/nvnflinger/buffer_queue_producer.h
hle/service/nvnflinger/buffer_slot.h
hle/service/nvnflinger/buffer_transform_flags.h
hle/service/nvnflinger/consumer_base.cpp
hle/service/nvnflinger/consumer_base.h
hle/service/nvnflinger/consumer_listener.h
hle/service/nvnflinger/graphic_buffer_producer.cpp
hle/service/nvnflinger/graphic_buffer_producer.h
hle/service/nvnflinger/hos_binder_driver_server.cpp
hle/service/nvnflinger/hos_binder_driver_server.h
hle/service/nvnflinger/nvnflinger.cpp
hle/service/nvnflinger/nvnflinger.h
hle/service/nvnflinger/parcel.h
hle/service/nvnflinger/pixel_format.h
hle/service/nvnflinger/producer_listener.h
hle/service/nvnflinger/status.h
hle/service/nvnflinger/ui/fence.h
hle/service/nvnflinger/ui/graphic_buffer.h
hle/service/nvnflinger/window.h
hle/service/olsc/olsc.cpp
hle/service/olsc/olsc.h
hle/service/pcie/pcie.cpp

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@ -30,7 +30,7 @@
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/ns/ns.h"
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/nvnflinger/nvnflinger.h"
#include "core/hle/service/pm/pm.h"
#include "core/hle/service/server_manager.h"
#include "core/hle/service/sm/sm.h"
@ -251,10 +251,9 @@ IDebugFunctions::IDebugFunctions(Core::System& system_)
IDebugFunctions::~IDebugFunctions() = default;
ISelfController::ISelfController(Core::System& system_, NVFlinger::NVFlinger& nvflinger_)
: ServiceFramework{system_, "ISelfController"}, nvflinger{nvflinger_}, service_context{
system,
"ISelfController"} {
ISelfController::ISelfController(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger_)
: ServiceFramework{system_, "ISelfController"}, nvnflinger{nvnflinger_},
service_context{system, "ISelfController"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ISelfController::Exit, "Exit"},
@ -470,8 +469,8 @@ void ISelfController::CreateManagedDisplayLayer(HLERequestContext& ctx) {
// TODO(Subv): Find out how AM determines the display to use, for now just
// create the layer in the Default display.
const auto display_id = nvflinger.OpenDisplay("Default");
const auto layer_id = nvflinger.CreateLayer(*display_id);
const auto display_id = nvnflinger.OpenDisplay("Default");
const auto layer_id = nvnflinger.CreateLayer(*display_id);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
@ -488,8 +487,8 @@ void ISelfController::CreateManagedDisplaySeparableLayer(HLERequestContext& ctx)
// Outputting 1 layer id instead of the expected 2 has not been observed to cause any adverse
// side effects.
// TODO: Support multiple layers
const auto display_id = nvflinger.OpenDisplay("Default");
const auto layer_id = nvflinger.CreateLayer(*display_id);
const auto display_id = nvnflinger.OpenDisplay("Default");
const auto layer_id = nvnflinger.CreateLayer(*display_id);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
@ -1826,7 +1825,7 @@ void IApplicationFunctions::PrepareForJit(HLERequestContext& ctx) {
rb.Push(ResultSuccess);
}
void LoopProcess(NVFlinger::NVFlinger& nvflinger, Core::System& system) {
void LoopProcess(Nvnflinger::Nvnflinger& nvnflinger, Core::System& system) {
auto message_queue = std::make_shared<AppletMessageQueue>(system);
// Needed on game boot
message_queue->PushMessage(AppletMessageQueue::AppletMessage::FocusStateChanged);
@ -1834,9 +1833,9 @@ void LoopProcess(NVFlinger::NVFlinger& nvflinger, Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService(
"appletAE", std::make_shared<AppletAE>(nvflinger, message_queue, system));
"appletAE", std::make_shared<AppletAE>(nvnflinger, message_queue, system));
server_manager->RegisterNamedService(
"appletOE", std::make_shared<AppletOE>(nvflinger, message_queue, system));
"appletOE", std::make_shared<AppletOE>(nvnflinger, message_queue, system));
server_manager->RegisterNamedService("idle:sys", std::make_shared<IdleSys>(system));
server_manager->RegisterNamedService("omm", std::make_shared<OMM>(system));
server_manager->RegisterNamedService("spsm", std::make_shared<SPSM>(system));

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@ -16,8 +16,8 @@ class KReadableEvent;
class KTransferMemory;
} // namespace Kernel
namespace Service::NVFlinger {
class NVFlinger;
namespace Service::Nvnflinger {
class Nvnflinger;
}
namespace Service::AM {
@ -154,7 +154,7 @@ public:
class ISelfController final : public ServiceFramework<ISelfController> {
public:
explicit ISelfController(Core::System& system_, NVFlinger::NVFlinger& nvflinger_);
explicit ISelfController(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger_);
~ISelfController() override;
private:
@ -191,7 +191,7 @@ private:
Disable = 2,
};
NVFlinger::NVFlinger& nvflinger;
Nvnflinger::Nvnflinger& nvnflinger;
KernelHelpers::ServiceContext service_context;
@ -397,6 +397,6 @@ public:
~IProcessWindingController() override;
};
void LoopProcess(NVFlinger::NVFlinger& nvflinger, Core::System& system);
void LoopProcess(Nvnflinger::Nvnflinger& nvnflinger, Core::System& system);
} // namespace Service::AM

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@ -6,17 +6,17 @@
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/nvnflinger/nvnflinger.h"
namespace Service::AM {
class ILibraryAppletProxy final : public ServiceFramework<ILibraryAppletProxy> {
public:
explicit ILibraryAppletProxy(NVFlinger::NVFlinger& nvflinger_,
explicit ILibraryAppletProxy(Nvnflinger::Nvnflinger& nvnflinger_,
std::shared_ptr<AppletMessageQueue> msg_queue_,
Core::System& system_)
: ServiceFramework{system_, "ILibraryAppletProxy"}, nvflinger{nvflinger_},
msg_queue{std::move(msg_queue_)} {
: ServiceFramework{system_, "ILibraryAppletProxy"},
nvnflinger{nvnflinger_}, msg_queue{std::move(msg_queue_)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ILibraryAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"},
@ -49,7 +49,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<ISelfController>(system, nvflinger);
rb.PushIpcInterface<ISelfController>(system, nvnflinger);
}
void GetWindowController(HLERequestContext& ctx) {
@ -108,17 +108,17 @@ private:
rb.PushIpcInterface<IApplicationFunctions>(system);
}
NVFlinger::NVFlinger& nvflinger;
Nvnflinger::Nvnflinger& nvnflinger;
std::shared_ptr<AppletMessageQueue> msg_queue;
};
class ISystemAppletProxy final : public ServiceFramework<ISystemAppletProxy> {
public:
explicit ISystemAppletProxy(NVFlinger::NVFlinger& nvflinger_,
explicit ISystemAppletProxy(Nvnflinger::Nvnflinger& nvnflinger_,
std::shared_ptr<AppletMessageQueue> msg_queue_,
Core::System& system_)
: ServiceFramework{system_, "ISystemAppletProxy"}, nvflinger{nvflinger_},
msg_queue{std::move(msg_queue_)} {
: ServiceFramework{system_, "ISystemAppletProxy"},
nvnflinger{nvnflinger_}, msg_queue{std::move(msg_queue_)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &ISystemAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"},
@ -153,7 +153,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<ISelfController>(system, nvflinger);
rb.PushIpcInterface<ISelfController>(system, nvnflinger);
}
void GetWindowController(HLERequestContext& ctx) {
@ -220,7 +220,7 @@ private:
rb.PushIpcInterface<IApplicationCreator>(system);
}
NVFlinger::NVFlinger& nvflinger;
Nvnflinger::Nvnflinger& nvnflinger;
std::shared_ptr<AppletMessageQueue> msg_queue;
};
@ -229,7 +229,7 @@ void AppletAE::OpenSystemAppletProxy(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<ISystemAppletProxy>(nvflinger, msg_queue, system);
rb.PushIpcInterface<ISystemAppletProxy>(nvnflinger, msg_queue, system);
}
void AppletAE::OpenLibraryAppletProxy(HLERequestContext& ctx) {
@ -237,7 +237,7 @@ void AppletAE::OpenLibraryAppletProxy(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger, msg_queue, system);
rb.PushIpcInterface<ILibraryAppletProxy>(nvnflinger, msg_queue, system);
}
void AppletAE::OpenLibraryAppletProxyOld(HLERequestContext& ctx) {
@ -245,13 +245,13 @@ void AppletAE::OpenLibraryAppletProxyOld(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger, msg_queue, system);
rb.PushIpcInterface<ILibraryAppletProxy>(nvnflinger, msg_queue, system);
}
AppletAE::AppletAE(NVFlinger::NVFlinger& nvflinger_, std::shared_ptr<AppletMessageQueue> msg_queue_,
Core::System& system_)
: ServiceFramework{system_, "appletAE"}, nvflinger{nvflinger_}, msg_queue{
std::move(msg_queue_)} {
AppletAE::AppletAE(Nvnflinger::Nvnflinger& nvnflinger_,
std::shared_ptr<AppletMessageQueue> msg_queue_, Core::System& system_)
: ServiceFramework{system_, "appletAE"}, nvnflinger{nvnflinger_}, msg_queue{
std::move(msg_queue_)} {
// clang-format off
static const FunctionInfo functions[] = {
{100, &AppletAE::OpenSystemAppletProxy, "OpenSystemAppletProxy"},

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@ -12,8 +12,8 @@ namespace FileSystem {
class FileSystemController;
}
namespace NVFlinger {
class NVFlinger;
namespace Nvnflinger {
class Nvnflinger;
}
namespace AM {
@ -22,7 +22,7 @@ class AppletMessageQueue;
class AppletAE final : public ServiceFramework<AppletAE> {
public:
explicit AppletAE(NVFlinger::NVFlinger& nvflinger_,
explicit AppletAE(Nvnflinger::Nvnflinger& nvnflinger_,
std::shared_ptr<AppletMessageQueue> msg_queue_, Core::System& system_);
~AppletAE() override;
@ -33,7 +33,7 @@ private:
void OpenLibraryAppletProxy(HLERequestContext& ctx);
void OpenLibraryAppletProxyOld(HLERequestContext& ctx);
NVFlinger::NVFlinger& nvflinger;
Nvnflinger::Nvnflinger& nvnflinger;
std::shared_ptr<AppletMessageQueue> msg_queue;
};

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@ -5,17 +5,17 @@
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/nvnflinger/nvnflinger.h"
namespace Service::AM {
class IApplicationProxy final : public ServiceFramework<IApplicationProxy> {
public:
explicit IApplicationProxy(NVFlinger::NVFlinger& nvflinger_,
explicit IApplicationProxy(Nvnflinger::Nvnflinger& nvnflinger_,
std::shared_ptr<AppletMessageQueue> msg_queue_,
Core::System& system_)
: ServiceFramework{system_, "IApplicationProxy"}, nvflinger{nvflinger_},
msg_queue{std::move(msg_queue_)} {
: ServiceFramework{system_, "IApplicationProxy"},
nvnflinger{nvnflinger_}, msg_queue{std::move(msg_queue_)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IApplicationProxy::GetCommonStateGetter, "GetCommonStateGetter"},
@ -71,7 +71,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<ISelfController>(system, nvflinger);
rb.PushIpcInterface<ISelfController>(system, nvnflinger);
}
void GetCommonStateGetter(HLERequestContext& ctx) {
@ -98,7 +98,7 @@ private:
rb.PushIpcInterface<IApplicationFunctions>(system);
}
NVFlinger::NVFlinger& nvflinger;
Nvnflinger::Nvnflinger& nvnflinger;
std::shared_ptr<AppletMessageQueue> msg_queue;
};
@ -107,13 +107,13 @@ void AppletOE::OpenApplicationProxy(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IApplicationProxy>(nvflinger, msg_queue, system);
rb.PushIpcInterface<IApplicationProxy>(nvnflinger, msg_queue, system);
}
AppletOE::AppletOE(NVFlinger::NVFlinger& nvflinger_, std::shared_ptr<AppletMessageQueue> msg_queue_,
Core::System& system_)
: ServiceFramework{system_, "appletOE"}, nvflinger{nvflinger_}, msg_queue{
std::move(msg_queue_)} {
AppletOE::AppletOE(Nvnflinger::Nvnflinger& nvnflinger_,
std::shared_ptr<AppletMessageQueue> msg_queue_, Core::System& system_)
: ServiceFramework{system_, "appletOE"}, nvnflinger{nvnflinger_}, msg_queue{
std::move(msg_queue_)} {
static const FunctionInfo functions[] = {
{0, &AppletOE::OpenApplicationProxy, "OpenApplicationProxy"},
};

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@ -12,8 +12,8 @@ namespace FileSystem {
class FileSystemController;
}
namespace NVFlinger {
class NVFlinger;
namespace Nvnflinger {
class Nvnflinger;
}
namespace AM {
@ -22,7 +22,7 @@ class AppletMessageQueue;
class AppletOE final : public ServiceFramework<AppletOE> {
public:
explicit AppletOE(NVFlinger::NVFlinger& nvflinger_,
explicit AppletOE(Nvnflinger::Nvnflinger& nvnflinger_,
std::shared_ptr<AppletMessageQueue> msg_queue_, Core::System& system_);
~AppletOE() override;
@ -31,7 +31,7 @@ public:
private:
void OpenApplicationProxy(HLERequestContext& ctx);
NVFlinger::NVFlinger& nvflinger;
Nvnflinger::Nvnflinger& nvnflinger;
std::shared_ptr<AppletMessageQueue> msg_queue;
};

View File

@ -8,8 +8,8 @@
#include "common/common_types.h"
#include "common/math_util.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
#include "core/hle/service/nvflinger/buffer_transform_flags.h"
#include "core/hle/service/nvflinger/pixel_format.h"
#include "core/hle/service/nvnflinger/buffer_transform_flags.h"
#include "core/hle/service/nvnflinger/pixel_format.h"
namespace Service::Nvidia::NvCore {
class Container;

View File

@ -23,7 +23,7 @@
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvdrv/nvdrv_interface.h"
#include "core/hle/service/nvdrv/nvmemp.h"
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/nvnflinger/nvnflinger.h"
#include "core/hle/service/server_manager.h"
#include "video_core/gpu.h"
@ -42,7 +42,7 @@ void EventInterface::FreeEvent(Kernel::KEvent* event) {
module.service_context.CloseEvent(event);
}
void LoopProcess(NVFlinger::NVFlinger& nvflinger, Core::System& system) {
void LoopProcess(Nvnflinger::Nvnflinger& nvnflinger, Core::System& system) {
auto server_manager = std::make_unique<ServerManager>(system);
auto module = std::make_shared<Module>(system);
server_manager->RegisterNamedService("nvdrv", std::make_shared<NVDRV>(system, module, "nvdrv"));
@ -53,7 +53,7 @@ void LoopProcess(NVFlinger::NVFlinger& nvflinger, Core::System& system) {
server_manager->RegisterNamedService("nvdrv:t",
std::make_shared<NVDRV>(system, module, "nvdrv:t"));
server_manager->RegisterNamedService("nvmemp", std::make_shared<NVMEMP>(system));
nvflinger.SetNVDrvInstance(module);
nvnflinger.SetNVDrvInstance(module);
ServerManager::RunServer(std::move(server_manager));
}

View File

@ -16,7 +16,7 @@
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/nvdrv/core/container.h"
#include "core/hle/service/nvdrv/nvdata.h"
#include "core/hle/service/nvflinger/ui/fence.h"
#include "core/hle/service/nvnflinger/ui/fence.h"
#include "core/hle/service/service.h"
namespace Core {
@ -27,8 +27,8 @@ namespace Kernel {
class KEvent;
}
namespace Service::NVFlinger {
class NVFlinger;
namespace Service::Nvnflinger {
class Nvnflinger;
}
namespace Service::Nvidia {
@ -95,7 +95,7 @@ public:
private:
friend class EventInterface;
friend class Service::NVFlinger::NVFlinger;
friend class Service::Nvnflinger::Nvnflinger;
/// Manages syncpoints on the host
NvCore::Container container;
@ -114,6 +114,6 @@ private:
std::unordered_map<std::string, std::function<FilesContainerType::iterator(DeviceFD)>> builders;
};
void LoopProcess(NVFlinger::NVFlinger& nvflinger, Core::System& system);
void LoopProcess(Nvnflinger::Nvnflinger& nvnflinger, Core::System& system);
} // namespace Service::Nvidia

View File

@ -10,8 +10,8 @@
#include "common/common_types.h"
#include "common/math_util.h"
#include "core/hle/service/nvflinger/ui/fence.h"
#include "core/hle/service/nvflinger/window.h"
#include "core/hle/service/nvnflinger/ui/fence.h"
#include "core/hle/service/nvnflinger/window.h"
namespace Service::android {

View File

@ -6,9 +6,9 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/service/nvflinger/buffer_item.h"
#include "core/hle/service/nvflinger/buffer_item_consumer.h"
#include "core/hle/service/nvflinger/buffer_queue_consumer.h"
#include "core/hle/service/nvnflinger/buffer_item.h"
#include "core/hle/service/nvnflinger/buffer_item_consumer.h"
#include "core/hle/service/nvnflinger/buffer_queue_consumer.h"
namespace Service::android {
@ -25,7 +25,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco
if (const auto status = AcquireBufferLocked(item, present_when); status != Status::NoError) {
if (status != Status::NoBufferAvailable) {
LOG_ERROR(Service_NVFlinger, "Failed to acquire buffer: {}", status);
LOG_ERROR(Service_Nvnflinger, "Failed to acquire buffer: {}", status);
}
return status;
}
@ -44,12 +44,12 @@ Status BufferItemConsumer::ReleaseBuffer(const BufferItem& item, const Fence& re
if (const auto status = AddReleaseFenceLocked(item.buf, item.graphic_buffer, release_fence);
status != Status::NoError) {
LOG_ERROR(Service_NVFlinger, "Failed to add fence: {}", status);
LOG_ERROR(Service_Nvnflinger, "Failed to add fence: {}", status);
}
if (const auto status = ReleaseBufferLocked(item.buf, item.graphic_buffer);
status != Status::NoError) {
LOG_WARNING(Service_NVFlinger, "Failed to release buffer: {}", status);
LOG_WARNING(Service_Nvnflinger, "Failed to release buffer: {}", status);
return status;
}

View File

@ -10,8 +10,8 @@
#include <memory>
#include "common/common_types.h"
#include "core/hle/service/nvflinger/consumer_base.h"
#include "core/hle/service/nvflinger/status.h"
#include "core/hle/service/nvnflinger/consumer_base.h"
#include "core/hle/service/nvnflinger/status.h"
namespace Service::android {

View File

@ -6,11 +6,11 @@
#include "common/logging/log.h"
#include "core/hle/service/nvdrv/core/nvmap.h"
#include "core/hle/service/nvflinger/buffer_item.h"
#include "core/hle/service/nvflinger/buffer_queue_consumer.h"
#include "core/hle/service/nvflinger/buffer_queue_core.h"
#include "core/hle/service/nvflinger/producer_listener.h"
#include "core/hle/service/nvflinger/ui/graphic_buffer.h"
#include "core/hle/service/nvnflinger/buffer_item.h"
#include "core/hle/service/nvnflinger/buffer_queue_consumer.h"
#include "core/hle/service/nvnflinger/buffer_queue_core.h"
#include "core/hle/service/nvnflinger/producer_listener.h"
#include "core/hle/service/nvnflinger/ui/graphic_buffer.h"
namespace Service::android {
@ -31,7 +31,7 @@ Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
}))};
if (num_acquired_buffers >= core->max_acquired_buffer_count + 1) {
LOG_ERROR(Service_NVFlinger, "max acquired buffer count reached: {} (max {})",
LOG_ERROR(Service_Nvnflinger, "max acquired buffer count reached: {} (max {})",
num_acquired_buffers, core->max_acquired_buffer_count);
return Status::InvalidOperation;
}
@ -57,12 +57,12 @@ Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
if (desired_present < expected_present.count() - MAX_REASONABLE_NSEC ||
desired_present > expected_present.count()) {
// This buffer is set to display in the near future, or desired_present is garbage.
LOG_DEBUG(Service_NVFlinger, "nodrop desire={} expect={}", desired_present,
LOG_DEBUG(Service_Nvnflinger, "nodrop desire={} expect={}", desired_present,
expected_present.count());
break;
}
LOG_DEBUG(Service_NVFlinger, "drop desire={} expect={} size={}", desired_present,
LOG_DEBUG(Service_Nvnflinger, "drop desire={} expect={} size={}", desired_present,
expected_present.count(), core->queue.size());
if (core->StillTracking(*front)) {
@ -78,19 +78,19 @@ Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
const auto desired_present = front->timestamp;
if (desired_present > expected_present.count() &&
desired_present < expected_present.count() + MAX_REASONABLE_NSEC) {
LOG_DEBUG(Service_NVFlinger, "defer desire={} expect={}", desired_present,
LOG_DEBUG(Service_Nvnflinger, "defer desire={} expect={}", desired_present,
expected_present.count());
return Status::PresentLater;
}
LOG_DEBUG(Service_NVFlinger, "accept desire={} expect={}", desired_present,
LOG_DEBUG(Service_Nvnflinger, "accept desire={} expect={}", desired_present,
expected_present.count());
}
const auto slot = front->slot;
*out_buffer = *front;
LOG_DEBUG(Service_NVFlinger, "acquiring slot={}", slot);
LOG_DEBUG(Service_Nvnflinger, "acquiring slot={}", slot);
// If the buffer has previously been acquired by the consumer, set graphic_buffer to nullptr to
// avoid unnecessarily remapping this buffer on the consumer side.
@ -109,7 +109,7 @@ Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fence& release_fence) {
if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
LOG_ERROR(Service_NVFlinger, "slot {} out of range", slot);
LOG_ERROR(Service_Nvnflinger, "slot {} out of range", slot);
return Status::BadValue;
}
@ -127,7 +127,7 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc
auto current(core->queue.begin());
while (current != core->queue.end()) {
if (current->slot == slot) {
LOG_ERROR(Service_NVFlinger, "buffer slot {} pending release is currently queued",
LOG_ERROR(Service_Nvnflinger, "buffer slot {} pending release is currently queued",
slot);
return Status::BadValue;
}
@ -140,7 +140,7 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc
listener = core->connected_producer_listener;
LOG_DEBUG(Service_NVFlinger, "releasing slot {}", slot);
LOG_DEBUG(Service_Nvnflinger, "releasing slot {}", slot);
core->SignalDequeueCondition();
}
@ -156,16 +156,16 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc
Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_listener,
bool controlled_by_app) {
if (consumer_listener == nullptr) {
LOG_ERROR(Service_NVFlinger, "consumer_listener may not be nullptr");
LOG_ERROR(Service_Nvnflinger, "consumer_listener may not be nullptr");
return Status::BadValue;
}
LOG_DEBUG(Service_NVFlinger, "controlled_by_app={}", controlled_by_app);
LOG_DEBUG(Service_Nvnflinger, "controlled_by_app={}", controlled_by_app);
std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
return Status::NoInit;
}
@ -177,14 +177,14 @@ Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_
Status BufferQueueConsumer::GetReleasedBuffers(u64* out_slot_mask) {
if (out_slot_mask == nullptr) {
LOG_ERROR(Service_NVFlinger, "out_slot_mask may not be nullptr");
LOG_ERROR(Service_Nvnflinger, "out_slot_mask may not be nullptr");
return Status::BadValue;
}
std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
return Status::NoInit;
}
@ -205,7 +205,7 @@ Status BufferQueueConsumer::GetReleasedBuffers(u64* out_slot_mask) {
++current;
}
LOG_DEBUG(Service_NVFlinger, "returning mask {}", mask);
LOG_DEBUG(Service_Nvnflinger, "returning mask {}", mask);
*out_slot_mask = mask;
return Status::NoError;
}

View File

@ -10,8 +10,8 @@
#include <memory>
#include "common/common_types.h"
#include "core/hle/service/nvflinger/buffer_queue_defs.h"
#include "core/hle/service/nvflinger/status.h"
#include "core/hle/service/nvnflinger/buffer_queue_defs.h"
#include "core/hle/service/nvnflinger/status.h"
namespace Service::Nvidia::NvCore {
class NvMap;

View File

@ -6,7 +6,7 @@
#include "common/assert.h"
#include "core/hle/service/nvflinger/buffer_queue_core.h"
#include "core/hle/service/nvnflinger/buffer_queue_core.h"
namespace Service::android {
@ -82,7 +82,7 @@ s32 BufferQueueCore::GetPreallocatedBufferCountLocked() const {
}
void BufferQueueCore::FreeBufferLocked(s32 slot) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
LOG_DEBUG(Service_Nvnflinger, "slot {}", slot);
slots[slot].graphic_buffer.reset();

View File

@ -13,11 +13,11 @@
#include <set>
#include <vector>
#include "core/hle/service/nvflinger/buffer_item.h"
#include "core/hle/service/nvflinger/buffer_queue_defs.h"
#include "core/hle/service/nvflinger/pixel_format.h"
#include "core/hle/service/nvflinger/status.h"
#include "core/hle/service/nvflinger/window.h"
#include "core/hle/service/nvnflinger/buffer_item.h"
#include "core/hle/service/nvnflinger/buffer_queue_defs.h"
#include "core/hle/service/nvnflinger/pixel_format.h"
#include "core/hle/service/nvnflinger/status.h"
#include "core/hle/service/nvnflinger/window.h"
namespace Service::android {

View File

@ -9,7 +9,7 @@
#include <array>
#include "common/common_types.h"
#include "core/hle/service/nvflinger/buffer_slot.h"
#include "core/hle/service/nvnflinger/buffer_slot.h"
namespace Service::android::BufferQueueDefs {

View File

@ -14,12 +14,12 @@
#include "core/hle/service/hle_ipc.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/nvdrv/core/nvmap.h"
#include "core/hle/service/nvflinger/buffer_queue_core.h"
#include "core/hle/service/nvflinger/buffer_queue_producer.h"
#include "core/hle/service/nvflinger/consumer_listener.h"
#include "core/hle/service/nvflinger/parcel.h"
#include "core/hle/service/nvflinger/ui/graphic_buffer.h"
#include "core/hle/service/nvflinger/window.h"
#include "core/hle/service/nvnflinger/buffer_queue_core.h"
#include "core/hle/service/nvnflinger/buffer_queue_producer.h"
#include "core/hle/service/nvnflinger/consumer_listener.h"
#include "core/hle/service/nvnflinger/parcel.h"
#include "core/hle/service/nvnflinger/ui/graphic_buffer.h"
#include "core/hle/service/nvnflinger/window.h"
#include "core/hle/service/vi/vi.h"
namespace Service::android {
@ -37,20 +37,20 @@ BufferQueueProducer::~BufferQueueProducer() {
}
Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffer>* buf) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
LOG_DEBUG(Service_Nvnflinger, "slot {}", slot);
std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
return Status::NoInit;
}
if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
LOG_ERROR(Service_NVFlinger, "slot index {} out of range [0, {})", slot,
LOG_ERROR(Service_Nvnflinger, "slot index {} out of range [0, {})", slot,
BufferQueueDefs::NUM_BUFFER_SLOTS);
return Status::BadValue;
} else if (slots[slot].buffer_state != BufferState::Dequeued) {
LOG_ERROR(Service_NVFlinger, "slot {} is not owned by the producer (state = {})", slot,
LOG_ERROR(Service_Nvnflinger, "slot {} is not owned by the producer (state = {})", slot,
slots[slot].buffer_state);
return Status::BadValue;
}
@ -62,7 +62,7 @@ Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffe
}
Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
LOG_DEBUG(Service_NVFlinger, "count = {}", buffer_count);
LOG_DEBUG(Service_Nvnflinger, "count = {}", buffer_count);
std::shared_ptr<IConsumerListener> listener;
{
@ -70,12 +70,12 @@ Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
core->WaitWhileAllocatingLocked();
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
return Status::NoInit;
}
if (buffer_count > BufferQueueDefs::NUM_BUFFER_SLOTS) {
LOG_ERROR(Service_NVFlinger, "buffer_count {} too large (max {})", buffer_count,
LOG_ERROR(Service_Nvnflinger, "buffer_count {} too large (max {})", buffer_count,
BufferQueueDefs::NUM_BUFFER_SLOTS);
return Status::BadValue;
}
@ -83,7 +83,7 @@ Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
// There must be no dequeued buffers when changing the buffer count.
for (s32 s{}; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
if (slots[s].buffer_state == BufferState::Dequeued) {
LOG_ERROR(Service_NVFlinger, "buffer owned by producer");
LOG_ERROR(Service_Nvnflinger, "buffer owned by producer");
return Status::BadValue;
}
}
@ -96,7 +96,7 @@ Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
const s32 min_buffer_slots = core->GetMinMaxBufferCountLocked(false);
if (buffer_count < min_buffer_slots) {
LOG_ERROR(Service_NVFlinger, "requested buffer count {} is less than minimum {}",
LOG_ERROR(Service_Nvnflinger, "requested buffer count {} is less than minimum {}",
buffer_count, min_buffer_slots);
return Status::BadValue;
}
@ -127,14 +127,14 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found, St
while (try_again) {
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
return Status::NoInit;
}
const s32 max_buffer_count = core->GetMaxBufferCountLocked(async);
if (async && core->override_max_buffer_count) {
if (core->override_max_buffer_count < max_buffer_count) {
LOG_ERROR(Service_NVFlinger, "async mode is invalid with buffer count override");
LOG_ERROR(Service_Nvnflinger, "async mode is invalid with buffer count override");
return Status::BadValue;
}
}
@ -176,7 +176,7 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found, St
// Producers are not allowed to dequeue more than one buffer if they did not set a buffer
// count
if (!core->override_max_buffer_count && dequeued_count) {
LOG_ERROR(Service_NVFlinger,
LOG_ERROR(Service_Nvnflinger,
"can't dequeue multiple buffers without setting the buffer count");
return Status::InvalidOperation;
}
@ -188,7 +188,7 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found, St
const s32 new_undequeued_count = max_buffer_count - (dequeued_count + 1);
const s32 min_undequeued_count = core->GetMinUndequeuedBufferCountLocked(async);
if (new_undequeued_count < min_undequeued_count) {
LOG_ERROR(Service_NVFlinger,
LOG_ERROR(Service_Nvnflinger,
"min undequeued buffer count({}) exceeded (dequeued={} undequeued={})",
min_undequeued_count, dequeued_count, new_undequeued_count);
return Status::InvalidOperation;
@ -200,7 +200,7 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found, St
// outrun the consumer. Wait here if it looks like we have too many buffers queued up.
const bool too_many_buffers = core->queue.size() > static_cast<size_t>(max_buffer_count);
if (too_many_buffers) {
LOG_ERROR(Service_NVFlinger, "queue size is {}, waiting", core->queue.size());
LOG_ERROR(Service_Nvnflinger, "queue size is {}, waiting", core->queue.size());
}
// If no buffer is found, or if the queue has too many buffers outstanding, wait for a
@ -226,11 +226,11 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found, St
Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool async, u32 width,
u32 height, PixelFormat format, u32 usage) {
LOG_DEBUG(Service_NVFlinger, "async={} w={} h={} format={}, usage={}", async ? "true" : "false",
width, height, format, usage);
LOG_DEBUG(Service_Nvnflinger, "async={} w={} h={} format={}, usage={}",
async ? "true" : "false", width, height, format, usage);
if ((width != 0 && height == 0) || (width == 0 && height != 0)) {
LOG_ERROR(Service_NVFlinger, "invalid size: w={} h={}", width, height);
LOG_ERROR(Service_Nvnflinger, "invalid size: w={} h={}", width, height);
return Status::BadValue;
}
@ -255,7 +255,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
// This should not happen
if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
LOG_ERROR(Service_NVFlinger, "no available buffer slots");
LOG_ERROR(Service_Nvnflinger, "no available buffer slots");
return Status::Busy;
}
@ -287,11 +287,11 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
}
if ((return_flags & Status::BufferNeedsReallocation) != Status::None) {
LOG_DEBUG(Service_NVFlinger, "allocating a new buffer for slot {}", *out_slot);
LOG_DEBUG(Service_Nvnflinger, "allocating a new buffer for slot {}", *out_slot);
auto graphic_buffer = std::make_shared<GraphicBuffer>(width, height, format, usage);
if (graphic_buffer == nullptr) {
LOG_ERROR(Service_NVFlinger, "creating GraphicBuffer failed");
LOG_ERROR(Service_Nvnflinger, "creating GraphicBuffer failed");
return Status::NoMemory;
}
@ -299,7 +299,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
return Status::NoInit;
}
@ -312,32 +312,32 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
return_flags |= Status::BufferNeedsReallocation;
}
LOG_DEBUG(Service_NVFlinger, "returning slot={} frame={}, flags={}", *out_slot,
LOG_DEBUG(Service_Nvnflinger, "returning slot={} frame={}, flags={}", *out_slot,
slots[*out_slot].frame_number, return_flags);
return return_flags;
}
Status BufferQueueProducer::DetachBuffer(s32 slot) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
LOG_DEBUG(Service_Nvnflinger, "slot {}", slot);
std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
return Status::NoInit;
}
if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
LOG_ERROR(Service_NVFlinger, "slot {} out of range [0, {})", slot,
LOG_ERROR(Service_Nvnflinger, "slot {} out of range [0, {})", slot,
BufferQueueDefs::NUM_BUFFER_SLOTS);
return Status::BadValue;
} else if (slots[slot].buffer_state != BufferState::Dequeued) {
LOG_ERROR(Service_NVFlinger, "slot {} is not owned by the producer (state = {})", slot,
LOG_ERROR(Service_Nvnflinger, "slot {} is not owned by the producer (state = {})", slot,
slots[slot].buffer_state);
return Status::BadValue;
} else if (!slots[slot].request_buffer_called) {
LOG_ERROR(Service_NVFlinger, "buffer in slot {} has not been requested", slot);
LOG_ERROR(Service_Nvnflinger, "buffer in slot {} has not been requested", slot);
return Status::BadValue;
}
@ -350,10 +350,10 @@ Status BufferQueueProducer::DetachBuffer(s32 slot) {
Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out_buffer,
Fence* out_fence) {
if (out_buffer == nullptr) {
LOG_ERROR(Service_NVFlinger, "out_buffer must not be nullptr");
LOG_ERROR(Service_Nvnflinger, "out_buffer must not be nullptr");
return Status::BadValue;
} else if (out_fence == nullptr) {
LOG_ERROR(Service_NVFlinger, "out_fence must not be nullptr");
LOG_ERROR(Service_Nvnflinger, "out_fence must not be nullptr");
return Status::BadValue;
}
@ -361,7 +361,7 @@ Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out
core->WaitWhileAllocatingLocked();
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
return Status::NoInit;
}
@ -380,7 +380,7 @@ Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out
return Status::NoMemory;
}
LOG_DEBUG(Service_NVFlinger, "Detached slot {}", found);
LOG_DEBUG(Service_Nvnflinger, "Detached slot {}", found);
*out_buffer = slots[found].graphic_buffer;
*out_fence = slots[found].fence;
@ -393,10 +393,10 @@ Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out
Status BufferQueueProducer::AttachBuffer(s32* out_slot,
const std::shared_ptr<GraphicBuffer>& buffer) {
if (out_slot == nullptr) {
LOG_ERROR(Service_NVFlinger, "out_slot must not be nullptr");
LOG_ERROR(Service_Nvnflinger, "out_slot must not be nullptr");
return Status::BadValue;
} else if (buffer == nullptr) {
LOG_ERROR(Service_NVFlinger, "Cannot attach nullptr buffer");
LOG_ERROR(Service_Nvnflinger, "Cannot attach nullptr buffer");
return Status::BadValue;
}
@ -413,13 +413,13 @@ Status BufferQueueProducer::AttachBuffer(s32* out_slot,
// This should not happen
if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
LOG_ERROR(Service_NVFlinger, "No available buffer slots");
LOG_ERROR(Service_Nvnflinger, "No available buffer slots");
return Status::Busy;
}
*out_slot = found;
LOG_DEBUG(Service_NVFlinger, "Returning slot {} flags={}", *out_slot, return_flags);
LOG_DEBUG(Service_Nvnflinger, "Returning slot {} flags={}", *out_slot, return_flags);
slots[*out_slot].graphic_buffer = buffer;
slots[*out_slot].buffer_state = BufferState::Dequeued;
@ -451,7 +451,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
case NativeWindowScalingMode::NoScaleCrop:
break;
default:
LOG_ERROR(Service_NVFlinger, "unknown scaling mode {}", scaling_mode);
LOG_ERROR(Service_Nvnflinger, "unknown scaling mode {}", scaling_mode);
return Status::BadValue;
}
@ -464,38 +464,38 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
return Status::NoInit;
}
const s32 max_buffer_count = core->GetMaxBufferCountLocked(async);
if (async && core->override_max_buffer_count) {
if (core->override_max_buffer_count < max_buffer_count) {
LOG_ERROR(Service_NVFlinger, "async mode is invalid with "
"buffer count override");
LOG_ERROR(Service_Nvnflinger, "async mode is invalid with "
"buffer count override");
return Status::BadValue;
}
}
if (slot < 0 || slot >= max_buffer_count) {
LOG_ERROR(Service_NVFlinger, "slot index {} out of range [0, {})", slot,
LOG_ERROR(Service_Nvnflinger, "slot index {} out of range [0, {})", slot,
max_buffer_count);
return Status::BadValue;
} else if (slots[slot].buffer_state != BufferState::Dequeued) {
LOG_ERROR(Service_NVFlinger,
LOG_ERROR(Service_Nvnflinger,
"slot {} is not owned by the producer "
"(state = {})",
slot, slots[slot].buffer_state);
return Status::BadValue;
} else if (!slots[slot].request_buffer_called) {
LOG_ERROR(Service_NVFlinger,
LOG_ERROR(Service_Nvnflinger,
"slot {} was queued without requesting "
"a buffer",
slot);
return Status::BadValue;
}
LOG_DEBUG(Service_NVFlinger,
LOG_DEBUG(Service_Nvnflinger,
"slot={} frame={} time={} crop=[{},{},{},{}] transform={} scale={}", slot,
core->frame_counter + 1, timestamp, crop.Left(), crop.Top(), crop.Right(),
crop.Bottom(), transform, scaling_mode);
@ -506,7 +506,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
[[maybe_unused]] const bool unused = crop.Intersect(buffer_rect, &cropped_rect);
if (cropped_rect != crop) {
LOG_ERROR(Service_NVFlinger, "crop rect is not contained within the buffer in slot {}",
LOG_ERROR(Service_Nvnflinger, "crop rect is not contained within the buffer in slot {}",
slot);
return Status::BadValue;
}
@ -598,21 +598,21 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
}
void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
LOG_DEBUG(Service_Nvnflinger, "slot {}", slot);
std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
return;
}
if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
LOG_ERROR(Service_NVFlinger, "slot index {} out of range [0, {})", slot,
LOG_ERROR(Service_Nvnflinger, "slot index {} out of range [0, {})", slot,
BufferQueueDefs::NUM_BUFFER_SLOTS);
return;
} else if (slots[slot].buffer_state != BufferState::Dequeued) {
LOG_ERROR(Service_NVFlinger, "slot {} is not owned by the producer (state = {})", slot,
LOG_ERROR(Service_Nvnflinger, "slot {} is not owned by the producer (state = {})", slot,
slots[slot].buffer_state);
return;
}
@ -629,12 +629,12 @@ Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
std::scoped_lock lock{core->mutex};
if (out_value == nullptr) {
LOG_ERROR(Service_NVFlinger, "outValue was nullptr");
LOG_ERROR(Service_Nvnflinger, "outValue was nullptr");
return Status::BadValue;
}
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
return Status::NoInit;
}
@ -666,7 +666,7 @@ Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
return Status::BadValue;
}
LOG_DEBUG(Service_NVFlinger, "what = {}, value = {}", what, value);
LOG_DEBUG(Service_Nvnflinger, "what = {}, value = {}", what, value);
*out_value = static_cast<s32>(value);
@ -678,26 +678,26 @@ Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& li
QueueBufferOutput* output) {
std::scoped_lock lock{core->mutex};
LOG_DEBUG(Service_NVFlinger, "api = {} producer_controlled_by_app = {}", api,
LOG_DEBUG(Service_Nvnflinger, "api = {} producer_controlled_by_app = {}", api,
producer_controlled_by_app);
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
LOG_ERROR(Service_Nvnflinger, "BufferQueue has been abandoned");
return Status::NoInit;
}
if (core->consumer_listener == nullptr) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has no consumer");
LOG_ERROR(Service_Nvnflinger, "BufferQueue has no consumer");
return Status::NoInit;
}
if (output == nullptr) {
LOG_ERROR(Service_NVFlinger, "output was nullptr");
LOG_ERROR(Service_Nvnflinger, "output was nullptr");
return Status::BadValue;
}
if (core->connected_api != NativeWindowApi::NoConnectedApi) {
LOG_ERROR(Service_NVFlinger, "already connected (cur = {} req = {})", core->connected_api,
LOG_ERROR(Service_Nvnflinger, "already connected (cur = {} req = {})", core->connected_api,
api);
return Status::BadValue;
}
@ -714,7 +714,7 @@ Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& li
core->connected_producer_listener = listener;
break;
default:
LOG_ERROR(Service_NVFlinger, "unknown api = {}", api);
LOG_ERROR(Service_Nvnflinger, "unknown api = {}", api);
status = Status::BadValue;
break;
}
@ -727,7 +727,7 @@ Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& li
}
Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
LOG_DEBUG(Service_NVFlinger, "api = {}", api);
LOG_DEBUG(Service_Nvnflinger, "api = {}", api);
Status status = Status::NoError;
std::shared_ptr<IConsumerListener> listener;
@ -762,13 +762,13 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
buffer_wait_event->Signal();
listener = core->consumer_listener;
} else {
LOG_ERROR(Service_NVFlinger, "still connected to another api (cur = {} req = {})",
LOG_ERROR(Service_Nvnflinger, "still connected to another api (cur = {} req = {})",
core->connected_api, api);
status = Status::BadValue;
}
break;
default:
LOG_ERROR(Service_NVFlinger, "unknown api = {}", api);
LOG_ERROR(Service_Nvnflinger, "unknown api = {}", api);
status = Status::BadValue;
break;
}
@ -784,7 +784,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot,
const std::shared_ptr<GraphicBuffer>& buffer) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
LOG_DEBUG(Service_Nvnflinger, "slot {}", slot);
if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) {
return Status::BadValue;
@ -914,7 +914,7 @@ void BufferQueueProducer::Transact(HLERequestContext& ctx, TransactionId code, u
break;
}
case TransactionId::GetBufferHistory:
LOG_WARNING(Service_NVFlinger, "(STUBBED) called, transaction=GetBufferHistory");
LOG_WARNING(Service_Nvnflinger, "(STUBBED) called, transaction=GetBufferHistory");
break;
default:
ASSERT_MSG(false, "Unimplemented TransactionId {}", code);

View File

@ -12,13 +12,13 @@
#include "common/common_funcs.h"
#include "core/hle/service/nvdrv/nvdata.h"
#include "core/hle/service/nvflinger/binder.h"
#include "core/hle/service/nvflinger/buffer_queue_defs.h"
#include "core/hle/service/nvflinger/buffer_slot.h"
#include "core/hle/service/nvflinger/graphic_buffer_producer.h"
#include "core/hle/service/nvflinger/pixel_format.h"
#include "core/hle/service/nvflinger/status.h"
#include "core/hle/service/nvflinger/window.h"
#include "core/hle/service/nvnflinger/binder.h"
#include "core/hle/service/nvnflinger/buffer_queue_defs.h"
#include "core/hle/service/nvnflinger/buffer_slot.h"
#include "core/hle/service/nvnflinger/graphic_buffer_producer.h"
#include "core/hle/service/nvnflinger/pixel_format.h"
#include "core/hle/service/nvnflinger/status.h"
#include "core/hle/service/nvnflinger/window.h"
namespace Kernel {
class KernelCore;

View File

@ -9,7 +9,7 @@
#include <memory>
#include "common/common_types.h"
#include "core/hle/service/nvflinger/ui/fence.h"
#include "core/hle/service/nvnflinger/ui/fence.h"
namespace Service::android {

View File

@ -6,11 +6,11 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/service/nvflinger/buffer_item.h"
#include "core/hle/service/nvflinger/buffer_queue_consumer.h"
#include "core/hle/service/nvflinger/buffer_queue_core.h"
#include "core/hle/service/nvflinger/consumer_base.h"
#include "core/hle/service/nvflinger/ui/graphic_buffer.h"
#include "core/hle/service/nvnflinger/buffer_item.h"
#include "core/hle/service/nvnflinger/buffer_queue_consumer.h"
#include "core/hle/service/nvnflinger/buffer_queue_core.h"
#include "core/hle/service/nvnflinger/consumer_base.h"
#include "core/hle/service/nvnflinger/ui/graphic_buffer.h"
namespace Service::android {
@ -28,7 +28,7 @@ void ConsumerBase::Connect(bool controlled_by_app) {
}
void ConsumerBase::FreeBufferLocked(s32 slot_index) {
LOG_DEBUG(Service_NVFlinger, "slot_index={}", slot_index);
LOG_DEBUG(Service_Nvnflinger, "slot_index={}", slot_index);
slots[slot_index].graphic_buffer = nullptr;
slots[slot_index].fence = Fence::NoFence();
@ -36,17 +36,17 @@ void ConsumerBase::FreeBufferLocked(s32 slot_index) {
}
void ConsumerBase::OnFrameAvailable(const BufferItem& item) {
LOG_DEBUG(Service_NVFlinger, "called");
LOG_DEBUG(Service_Nvnflinger, "called");
}
void ConsumerBase::OnFrameReplaced(const BufferItem& item) {
LOG_DEBUG(Service_NVFlinger, "called");
LOG_DEBUG(Service_Nvnflinger, "called");
}
void ConsumerBase::OnBuffersReleased() {
std::scoped_lock lock{mutex};
LOG_DEBUG(Service_NVFlinger, "called");
LOG_DEBUG(Service_Nvnflinger, "called");
if (is_abandoned) {
// Nothing to do if we're already abandoned.
@ -77,7 +77,7 @@ Status ConsumerBase::AcquireBufferLocked(BufferItem* item, std::chrono::nanoseco
slots[item->slot].frame_number = item->frame_number;
slots[item->slot].fence = item->fence;
LOG_DEBUG(Service_NVFlinger, "slot={}", item->slot);
LOG_DEBUG(Service_Nvnflinger, "slot={}", item->slot);
return Status::NoError;
}
@ -85,7 +85,7 @@ Status ConsumerBase::AcquireBufferLocked(BufferItem* item, std::chrono::nanoseco
Status ConsumerBase::AddReleaseFenceLocked(s32 slot,
const std::shared_ptr<GraphicBuffer>& graphic_buffer,
const Fence& fence) {
LOG_DEBUG(Service_NVFlinger, "slot={}", slot);
LOG_DEBUG(Service_Nvnflinger, "slot={}", slot);
// If consumer no longer tracks this graphic_buffer, we can safely
// drop this fence, as it will never be received by the producer.
@ -109,7 +109,7 @@ Status ConsumerBase::ReleaseBufferLocked(s32 slot,
return Status::NoError;
}
LOG_DEBUG(Service_NVFlinger, "slot={}", slot);
LOG_DEBUG(Service_Nvnflinger, "slot={}", slot);
Status err = consumer->ReleaseBuffer(slot, slots[slot].frame_number, slots[slot].fence);
if (err == Status::StaleBufferSlot) {
FreeBufferLocked(slot);

View File

@ -12,9 +12,9 @@
#include <mutex>
#include "common/common_types.h"
#include "core/hle/service/nvflinger/buffer_queue_defs.h"
#include "core/hle/service/nvflinger/consumer_listener.h"
#include "core/hle/service/nvflinger/status.h"
#include "core/hle/service/nvnflinger/buffer_queue_defs.h"
#include "core/hle/service/nvnflinger/consumer_listener.h"
#include "core/hle/service/nvnflinger/status.h"
namespace Service::android {

View File

@ -4,8 +4,8 @@
// Parts of this implementation were based on:
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/IGraphicBufferProducer.cpp
#include "core/hle/service/nvflinger/graphic_buffer_producer.h"
#include "core/hle/service/nvflinger/parcel.h"
#include "core/hle/service/nvnflinger/graphic_buffer_producer.h"
#include "core/hle/service/nvnflinger/parcel.h"
namespace Service::android {

View File

@ -9,8 +9,8 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/math_util.h"
#include "core/hle/service/nvflinger/ui/fence.h"
#include "core/hle/service/nvflinger/window.h"
#include "core/hle/service/nvnflinger/ui/fence.h"
#include "core/hle/service/nvnflinger/window.h"
namespace Service::android {

View File

@ -4,9 +4,9 @@
#include <mutex>
#include "common/common_types.h"
#include "core/hle/service/nvflinger/hos_binder_driver_server.h"
#include "core/hle/service/nvnflinger/hos_binder_driver_server.h"
namespace Service::NVFlinger {
namespace Service::Nvnflinger {
HosBinderDriverServer::HosBinderDriverServer(Core::System& system_)
: service_context(system_, "HosBinderDriverServer") {}
@ -33,4 +33,4 @@ android::IBinder* HosBinderDriverServer::TryGetProducer(u64 id) {
return {};
}
} // namespace Service::NVFlinger
} // namespace Service::Nvnflinger

View File

@ -9,13 +9,13 @@
#include "common/common_types.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/nvflinger/binder.h"
#include "core/hle/service/nvnflinger/binder.h"
namespace Core {
class System;
}
namespace Service::NVFlinger {
namespace Service::Nvnflinger {
class HosBinderDriverServer final {
public:
@ -34,4 +34,4 @@ private:
u64 last_id{};
};
} // namespace Service::NVFlinger
} // namespace Service::Nvnflinger

View File

@ -15,11 +15,11 @@
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/buffer_item_consumer.h"
#include "core/hle/service/nvflinger/buffer_queue_core.h"
#include "core/hle/service/nvflinger/hos_binder_driver_server.h"
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/nvflinger/ui/graphic_buffer.h"
#include "core/hle/service/nvnflinger/buffer_item_consumer.h"
#include "core/hle/service/nvnflinger/buffer_queue_core.h"
#include "core/hle/service/nvnflinger/hos_binder_driver_server.h"
#include "core/hle/service/nvnflinger/nvnflinger.h"
#include "core/hle/service/nvnflinger/ui/graphic_buffer.h"
#include "core/hle/service/vi/display/vi_display.h"
#include "core/hle/service/vi/layer/vi_layer.h"
#include "core/hle/service/vi/vi_results.h"
@ -27,11 +27,11 @@
#include "video_core/host1x/host1x.h"
#include "video_core/host1x/syncpoint_manager.h"
namespace Service::NVFlinger {
namespace Service::Nvnflinger {
constexpr auto frame_ns = std::chrono::nanoseconds{1000000000 / 60};
void NVFlinger::SplitVSync(std::stop_token stop_token) {
void Nvnflinger::SplitVSync(std::stop_token stop_token) {
system.RegisterHostThread();
std::string name = "VSyncThread";
MicroProfileOnThreadCreate(name.c_str());
@ -54,8 +54,8 @@ void NVFlinger::SplitVSync(std::stop_token stop_token) {
}
}
NVFlinger::NVFlinger(Core::System& system_, HosBinderDriverServer& hos_binder_driver_server_)
: system(system_), service_context(system_, "nvflinger"),
Nvnflinger::Nvnflinger(Core::System& system_, HosBinderDriverServer& hos_binder_driver_server_)
: system(system_), service_context(system_, "nvnflinger"),
hos_binder_driver_server(hos_binder_driver_server_) {
displays.emplace_back(0, "Default", hos_binder_driver_server, service_context, system);
displays.emplace_back(1, "External", hos_binder_driver_server, service_context, system);
@ -92,7 +92,7 @@ NVFlinger::NVFlinger(Core::System& system_, HosBinderDriverServer& hos_binder_dr
}
}
NVFlinger::~NVFlinger() {
Nvnflinger::~Nvnflinger() {
if (system.IsMulticore()) {
system.CoreTiming().UnscheduleEvent(multi_composition_event, {});
vsync_thread.request_stop();
@ -109,7 +109,7 @@ NVFlinger::~NVFlinger() {
}
}
void NVFlinger::ShutdownLayers() {
void Nvnflinger::ShutdownLayers() {
for (auto& display : displays) {
for (size_t layer = 0; layer < display.GetNumLayers(); ++layer) {
display.GetLayer(layer).Core().NotifyShutdown();
@ -117,15 +117,15 @@ void NVFlinger::ShutdownLayers() {
}
}
void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
void Nvnflinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
nvdrv = std::move(instance);
disp_fd = nvdrv->Open("/dev/nvdisp_disp0");
}
std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
std::optional<u64> Nvnflinger::OpenDisplay(std::string_view name) {
const auto lock_guard = Lock();
LOG_DEBUG(Service_NVFlinger, "Opening \"{}\" display", name);
LOG_DEBUG(Service_Nvnflinger, "Opening \"{}\" display", name);
const auto itr =
std::find_if(displays.begin(), displays.end(),
@ -138,7 +138,7 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
return itr->GetID();
}
bool NVFlinger::CloseDisplay(u64 display_id) {
bool Nvnflinger::CloseDisplay(u64 display_id) {
const auto lock_guard = Lock();
auto* const display = FindDisplay(display_id);
@ -151,7 +151,7 @@ bool NVFlinger::CloseDisplay(u64 display_id) {
return true;
}
std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
std::optional<u64> Nvnflinger::CreateLayer(u64 display_id) {
const auto lock_guard = Lock();
auto* const display = FindDisplay(display_id);
@ -164,12 +164,12 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
return layer_id;
}
void NVFlinger::CreateLayerAtId(VI::Display& display, u64 layer_id) {
void Nvnflinger::CreateLayerAtId(VI::Display& display, u64 layer_id) {
const auto buffer_id = next_buffer_queue_id++;
display.CreateLayer(layer_id, buffer_id, nvdrv->container);
}
void NVFlinger::CloseLayer(u64 layer_id) {
void Nvnflinger::CloseLayer(u64 layer_id) {
const auto lock_guard = Lock();
for (auto& display : displays) {
@ -177,7 +177,7 @@ void NVFlinger::CloseLayer(u64 layer_id) {
}
}
std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) {
std::optional<u32> Nvnflinger::FindBufferQueueId(u64 display_id, u64 layer_id) {
const auto lock_guard = Lock();
const auto* const layer = FindOrCreateLayer(display_id, layer_id);
@ -188,7 +188,7 @@ std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) {
return layer->GetBinderId();
}
ResultVal<Kernel::KReadableEvent*> NVFlinger::FindVsyncEvent(u64 display_id) {
ResultVal<Kernel::KReadableEvent*> Nvnflinger::FindVsyncEvent(u64 display_id) {
const auto lock_guard = Lock();
auto* const display = FindDisplay(display_id);
@ -199,7 +199,7 @@ ResultVal<Kernel::KReadableEvent*> NVFlinger::FindVsyncEvent(u64 display_id) {
return display->GetVSyncEvent();
}
VI::Display* NVFlinger::FindDisplay(u64 display_id) {
VI::Display* Nvnflinger::FindDisplay(u64 display_id) {
const auto itr =
std::find_if(displays.begin(), displays.end(),
[&](const VI::Display& display) { return display.GetID() == display_id; });
@ -211,7 +211,7 @@ VI::Display* NVFlinger::FindDisplay(u64 display_id) {
return &*itr;
}
const VI::Display* NVFlinger::FindDisplay(u64 display_id) const {
const VI::Display* Nvnflinger::FindDisplay(u64 display_id) const {
const auto itr =
std::find_if(displays.begin(), displays.end(),
[&](const VI::Display& display) { return display.GetID() == display_id; });
@ -223,7 +223,7 @@ const VI::Display* NVFlinger::FindDisplay(u64 display_id) const {
return &*itr;
}
VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) {
VI::Layer* Nvnflinger::FindLayer(u64 display_id, u64 layer_id) {
auto* const display = FindDisplay(display_id);
if (display == nullptr) {
@ -233,7 +233,7 @@ VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) {
return display->FindLayer(layer_id);
}
const VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const {
const VI::Layer* Nvnflinger::FindLayer(u64 display_id, u64 layer_id) const {
const auto* const display = FindDisplay(display_id);
if (display == nullptr) {
@ -243,7 +243,7 @@ const VI::Layer* NVFlinger::FindLayer(u64 display_id, u64 layer_id) const {
return display->FindLayer(layer_id);
}
VI::Layer* NVFlinger::FindOrCreateLayer(u64 display_id, u64 layer_id) {
VI::Layer* Nvnflinger::FindOrCreateLayer(u64 display_id, u64 layer_id) {
auto* const display = FindDisplay(display_id);
if (display == nullptr) {
@ -253,7 +253,7 @@ VI::Layer* NVFlinger::FindOrCreateLayer(u64 display_id, u64 layer_id) {
auto* layer = display->FindLayer(layer_id);
if (layer == nullptr) {
LOG_DEBUG(Service_NVFlinger, "Layer at id {} not found. Trying to create it.", layer_id);
LOG_DEBUG(Service_Nvnflinger, "Layer at id {} not found. Trying to create it.", layer_id);
CreateLayerAtId(*display, layer_id);
return display->FindLayer(layer_id);
}
@ -261,7 +261,7 @@ VI::Layer* NVFlinger::FindOrCreateLayer(u64 display_id, u64 layer_id) {
return layer;
}
void NVFlinger::Compose() {
void Nvnflinger::Compose() {
for (auto& display : displays) {
// Trigger vsync for this display at the end of drawing
SCOPE_EXIT({ display.SignalVSyncEvent(); });
@ -311,7 +311,7 @@ void NVFlinger::Compose() {
}
}
s64 NVFlinger::GetNextTicks() const {
s64 Nvnflinger::GetNextTicks() const {
const auto& settings = Settings::values;
auto speed_scale = 1.f;
if (settings.use_multi_core.GetValue()) {
@ -332,4 +332,4 @@ s64 NVFlinger::GetNextTicks() const {
return static_cast<s64>(speed_scale * (1000000000.f / effective_fps));
}
} // namespace Service::NVFlinger
} // namespace Service::Nvnflinger

View File

@ -42,12 +42,12 @@ class BufferQueueCore;
class BufferQueueProducer;
} // namespace Service::android
namespace Service::NVFlinger {
namespace Service::Nvnflinger {
class NVFlinger final {
class Nvnflinger final {
public:
explicit NVFlinger(Core::System& system_, HosBinderDriverServer& hos_binder_driver_server_);
~NVFlinger();
explicit Nvnflinger(Core::System& system_, HosBinderDriverServer& hos_binder_driver_server_);
~Nvnflinger();
void ShutdownLayers();
@ -152,4 +152,4 @@ private:
HosBinderDriverServer& hos_binder_driver_server;
};
} // namespace Service::NVFlinger
} // namespace Service::Nvnflinger

View File

@ -8,7 +8,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/hle/service/nvflinger/pixel_format.h"
#include "core/hle/service/nvnflinger/pixel_format.h"
namespace Service::android {

View File

@ -49,8 +49,8 @@
#include "core/hle/service/npns/npns.h"
#include "core/hle/service/ns/ns.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/hos_binder_driver_server.h"
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/nvnflinger/hos_binder_driver_server.h"
#include "core/hle/service/nvnflinger/nvnflinger.h"
#include "core/hle/service/olsc/olsc.h"
#include "core/hle/service/pcie/pcie.h"
#include "core/hle/service/pctl/pctl_module.h"
@ -210,12 +210,12 @@ Result ServiceFrameworkBase::HandleSyncRequest(Kernel::KServerSession& session,
/// Initialize Services
Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system)
: hos_binder_driver_server{std::make_unique<NVFlinger::HosBinderDriverServer>(system)},
nv_flinger{std::make_unique<NVFlinger::NVFlinger>(system, *hos_binder_driver_server)} {
: hos_binder_driver_server{std::make_unique<Nvnflinger::HosBinderDriverServer>(system)},
nv_flinger{std::make_unique<Nvnflinger::Nvnflinger>(system, *hos_binder_driver_server)} {
auto& kernel = system.Kernel();
// NVFlinger needs to be accessed by several services like Vi and AppletOE so we instantiate it
// Nvnflinger needs to be accessed by several services like Vi and AppletOE so we instantiate it
// here and pass it into the respective InstallInterfaces functions.
system.GetFileSystemController().CreateFactories(*system.GetFilesystem(), false);

View File

@ -28,10 +28,10 @@ namespace FileSystem {
class FileSystemController;
}
namespace NVFlinger {
namespace Nvnflinger {
class HosBinderDriverServer;
class NVFlinger;
} // namespace NVFlinger
class Nvnflinger;
} // namespace Nvnflinger
namespace SM {
class ServiceManager;
@ -228,8 +228,8 @@ public:
void KillNVNFlinger();
private:
std::unique_ptr<NVFlinger::HosBinderDriverServer> hos_binder_driver_server;
std::unique_ptr<NVFlinger::NVFlinger> nv_flinger;
std::unique_ptr<Nvnflinger::HosBinderDriverServer> hos_binder_driver_server;
std::unique_ptr<Nvnflinger::Nvnflinger> nv_flinger;
};
} // namespace Service

View File

@ -12,11 +12,11 @@
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/nvdrv/core/container.h"
#include "core/hle/service/nvflinger/buffer_item_consumer.h"
#include "core/hle/service/nvflinger/buffer_queue_consumer.h"
#include "core/hle/service/nvflinger/buffer_queue_core.h"
#include "core/hle/service/nvflinger/buffer_queue_producer.h"
#include "core/hle/service/nvflinger/hos_binder_driver_server.h"
#include "core/hle/service/nvnflinger/buffer_item_consumer.h"
#include "core/hle/service/nvnflinger/buffer_queue_consumer.h"
#include "core/hle/service/nvnflinger/buffer_queue_core.h"
#include "core/hle/service/nvnflinger/buffer_queue_producer.h"
#include "core/hle/service/nvnflinger/hos_binder_driver_server.h"
#include "core/hle/service/vi/display/vi_display.h"
#include "core/hle/service/vi/layer/vi_layer.h"
#include "core/hle/service/vi/vi_results.h"
@ -39,7 +39,7 @@ static BufferQueue CreateBufferQueue(KernelHelpers::ServiceContext& service_cont
}
Display::Display(u64 id, std::string name_,
NVFlinger::HosBinderDriverServer& hos_binder_driver_server_,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_,
KernelHelpers::ServiceContext& service_context_, Core::System& system_)
: display_id{id}, name{std::move(name_)}, hos_binder_driver_server{hos_binder_driver_server_},
service_context{service_context_} {

View File

@ -23,7 +23,7 @@ namespace Service::KernelHelpers {
class ServiceContext;
}
namespace Service::NVFlinger {
namespace Service::Nvnflinger {
class HosBinderDriverServer;
}
@ -45,12 +45,12 @@ public:
/// Constructs a display with a given unique ID and name.
///
/// @param id The unique ID for this display.
/// @param hos_binder_driver_server_ NVFlinger HOSBinderDriver server instance.
/// @param hos_binder_driver_server_ Nvnflinger HOSBinderDriver server instance.
/// @param service_context_ The ServiceContext for the owning service.
/// @param name_ The name for this display.
/// @param system_ The global system instance.
///
Display(u64 id, std::string name_, NVFlinger::HosBinderDriverServer& hos_binder_driver_server_,
Display(u64 id, std::string name_, Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_,
KernelHelpers::ServiceContext& service_context_, Core::System& system_);
~Display();
@ -133,7 +133,7 @@ public:
private:
u64 display_id;
std::string name;
NVFlinger::HosBinderDriverServer& hos_binder_driver_server;
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server;
KernelHelpers::ServiceContext& service_context;
std::vector<std::unique_ptr<Layer>> layers;

View File

@ -21,11 +21,11 @@
#include "core/hle/kernel/k_thread.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/nvdrv/nvdata.h"
#include "core/hle/service/nvflinger/binder.h"
#include "core/hle/service/nvflinger/buffer_queue_producer.h"
#include "core/hle/service/nvflinger/hos_binder_driver_server.h"
#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/nvflinger/parcel.h"
#include "core/hle/service/nvnflinger/binder.h"
#include "core/hle/service/nvnflinger/buffer_queue_producer.h"
#include "core/hle/service/nvnflinger/hos_binder_driver_server.h"
#include "core/hle/service/nvnflinger/nvnflinger.h"
#include "core/hle/service/nvnflinger/parcel.h"
#include "core/hle/service/server_manager.h"
#include "core/hle/service/service.h"
#include "core/hle/service/vi/vi.h"
@ -73,7 +73,7 @@ static_assert(sizeof(NativeWindow) == 0x28, "NativeWindow has wrong size");
class IHOSBinderDriver final : public ServiceFramework<IHOSBinderDriver> {
public:
explicit IHOSBinderDriver(Core::System& system_, NVFlinger::HosBinderDriverServer& server_)
explicit IHOSBinderDriver(Core::System& system_, Nvnflinger::HosBinderDriverServer& server_)
: ServiceFramework{system_, "IHOSBinderDriver"}, server(server_) {
static const FunctionInfo functions[] = {
{0, &IHOSBinderDriver::TransactParcel, "TransactParcel"},
@ -126,7 +126,7 @@ private:
}
private:
NVFlinger::HosBinderDriverServer& server;
Nvnflinger::HosBinderDriverServer& server;
};
class ISystemDisplayService final : public ServiceFramework<ISystemDisplayService> {
@ -232,7 +232,7 @@ private:
class IManagerDisplayService final : public ServiceFramework<IManagerDisplayService> {
public:
explicit IManagerDisplayService(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_)
explicit IManagerDisplayService(Core::System& system_, Nvnflinger::Nvnflinger& nv_flinger_)
: ServiceFramework{system_, "IManagerDisplayService"}, nv_flinger{nv_flinger_} {
// clang-format off
static const FunctionInfo functions[] = {
@ -383,13 +383,13 @@ private:
rb.Push(ResultSuccess);
}
NVFlinger::NVFlinger& nv_flinger;
Nvnflinger::Nvnflinger& nv_flinger;
};
class IApplicationDisplayService final : public ServiceFramework<IApplicationDisplayService> {
public:
IApplicationDisplayService(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_,
NVFlinger::HosBinderDriverServer& hos_binder_driver_server_)
IApplicationDisplayService(Core::System& system_, Nvnflinger::Nvnflinger& nv_flinger_,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_)
: ServiceFramework{system_, "IApplicationDisplayService"}, nv_flinger{nv_flinger_},
hos_binder_driver_server{hos_binder_driver_server_} {
@ -774,8 +774,8 @@ private:
}
}
NVFlinger::NVFlinger& nv_flinger;
NVFlinger::HosBinderDriverServer& hos_binder_driver_server;
Nvnflinger::Nvnflinger& nv_flinger;
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server;
};
static bool IsValidServiceAccess(Permission permission, Policy policy) {
@ -791,8 +791,8 @@ static bool IsValidServiceAccess(Permission permission, Policy policy) {
}
void detail::GetDisplayServiceImpl(HLERequestContext& ctx, Core::System& system,
NVFlinger::NVFlinger& nv_flinger,
NVFlinger::HosBinderDriverServer& hos_binder_driver_server,
Nvnflinger::Nvnflinger& nv_flinger,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server,
Permission permission) {
IPC::RequestParser rp{ctx};
const auto policy = rp.PopEnum<Policy>();
@ -809,8 +809,8 @@ void detail::GetDisplayServiceImpl(HLERequestContext& ctx, Core::System& system,
rb.PushIpcInterface<IApplicationDisplayService>(system, nv_flinger, hos_binder_driver_server);
}
void LoopProcess(Core::System& system, NVFlinger::NVFlinger& nv_flinger,
NVFlinger::HosBinderDriverServer& hos_binder_driver_server) {
void LoopProcess(Core::System& system, Nvnflinger::Nvnflinger& nv_flinger,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server) {
auto server_manager = std::make_unique<ServerManager>(system);
server_manager->RegisterNamedService(

View File

@ -13,10 +13,10 @@ namespace Service {
class HLERequestContext;
}
namespace Service::NVFlinger {
namespace Service::Nvnflinger {
class HosBinderDriverServer;
class NVFlinger;
} // namespace Service::NVFlinger
class Nvnflinger;
} // namespace Service::Nvnflinger
namespace Service::VI {
@ -43,12 +43,12 @@ enum class Policy {
namespace detail {
void GetDisplayServiceImpl(HLERequestContext& ctx, Core::System& system,
NVFlinger::NVFlinger& nv_flinger,
NVFlinger::HosBinderDriverServer& hos_binder_driver_server,
Nvnflinger::Nvnflinger& nv_flinger,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server,
Permission permission);
} // namespace detail
void LoopProcess(Core::System& system, NVFlinger::NVFlinger& nv_flinger,
NVFlinger::HosBinderDriverServer& hos_binder_driver_server);
void LoopProcess(Core::System& system, Nvnflinger::Nvnflinger& nv_flinger,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server);
} // namespace Service::VI

View File

@ -7,8 +7,8 @@
namespace Service::VI {
VI_M::VI_M(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_,
NVFlinger::HosBinderDriverServer& hos_binder_driver_server_)
VI_M::VI_M(Core::System& system_, Nvnflinger::Nvnflinger& nv_flinger_,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_)
: ServiceFramework{system_, "vi:m"}, nv_flinger{nv_flinger_}, hos_binder_driver_server{
hos_binder_driver_server_} {
static const FunctionInfo functions[] = {

View File

@ -9,24 +9,24 @@ namespace Core {
class System;
}
namespace Service::NVFlinger {
namespace Service::Nvnflinger {
class HosBinderDriverServer;
class NVFlinger;
} // namespace Service::NVFlinger
class Nvnflinger;
} // namespace Service::Nvnflinger
namespace Service::VI {
class VI_M final : public ServiceFramework<VI_M> {
public:
explicit VI_M(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_,
NVFlinger::HosBinderDriverServer& hos_binder_driver_server_);
explicit VI_M(Core::System& system_, Nvnflinger::Nvnflinger& nv_flinger_,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_);
~VI_M() override;
private:
void GetDisplayService(HLERequestContext& ctx);
NVFlinger::NVFlinger& nv_flinger;
NVFlinger::HosBinderDriverServer& hos_binder_driver_server;
Nvnflinger::Nvnflinger& nv_flinger;
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server;
};
} // namespace Service::VI

View File

@ -7,8 +7,8 @@
namespace Service::VI {
VI_S::VI_S(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_,
NVFlinger::HosBinderDriverServer& hos_binder_driver_server_)
VI_S::VI_S(Core::System& system_, Nvnflinger::Nvnflinger& nv_flinger_,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_)
: ServiceFramework{system_, "vi:s"}, nv_flinger{nv_flinger_}, hos_binder_driver_server{
hos_binder_driver_server_} {
static const FunctionInfo functions[] = {

View File

@ -9,24 +9,24 @@ namespace Core {
class System;
}
namespace Service::NVFlinger {
namespace Service::Nvnflinger {
class HosBinderDriverServer;
class NVFlinger;
} // namespace Service::NVFlinger
class Nvnflinger;
} // namespace Service::Nvnflinger
namespace Service::VI {
class VI_S final : public ServiceFramework<VI_S> {
public:
explicit VI_S(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_,
NVFlinger::HosBinderDriverServer& hos_binder_driver_server_);
explicit VI_S(Core::System& system_, Nvnflinger::Nvnflinger& nv_flinger_,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_);
~VI_S() override;
private:
void GetDisplayService(HLERequestContext& ctx);
NVFlinger::NVFlinger& nv_flinger;
NVFlinger::HosBinderDriverServer& hos_binder_driver_server;
Nvnflinger::Nvnflinger& nv_flinger;
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server;
};
} // namespace Service::VI

View File

@ -7,8 +7,8 @@
namespace Service::VI {
VI_U::VI_U(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_,
NVFlinger::HosBinderDriverServer& hos_binder_driver_server_)
VI_U::VI_U(Core::System& system_, Nvnflinger::Nvnflinger& nv_flinger_,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_)
: ServiceFramework{system_, "vi:u"}, nv_flinger{nv_flinger_}, hos_binder_driver_server{
hos_binder_driver_server_} {
static const FunctionInfo functions[] = {

View File

@ -9,24 +9,24 @@ namespace Core {
class System;
}
namespace Service::NVFlinger {
namespace Service::Nvnflinger {
class HosBinderDriverServer;
class NVFlinger;
} // namespace Service::NVFlinger
class Nvnflinger;
} // namespace Service::Nvnflinger
namespace Service::VI {
class VI_U final : public ServiceFramework<VI_U> {
public:
explicit VI_U(Core::System& system_, NVFlinger::NVFlinger& nv_flinger_,
NVFlinger::HosBinderDriverServer& hos_binder_driver_server_);
explicit VI_U(Core::System& system_, Nvnflinger::Nvnflinger& nv_flinger_,
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server_);
~VI_U() override;
private:
void GetDisplayService(HLERequestContext& ctx);
NVFlinger::NVFlinger& nv_flinger;
NVFlinger::HosBinderDriverServer& hos_binder_driver_server;
Nvnflinger::Nvnflinger& nv_flinger;
Nvnflinger::HosBinderDriverServer& hos_binder_driver_server;
};
} // namespace Service::VI

View File

@ -5,8 +5,8 @@
#include "common/common_types.h"
#include "common/math_util.h"
#include "core/hle/service/nvflinger/buffer_transform_flags.h"
#include "core/hle/service/nvflinger/pixel_format.h"
#include "core/hle/service/nvnflinger/buffer_transform_flags.h"
#include "core/hle/service/nvnflinger/pixel_format.h"
namespace Tegra {