diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp index fd6069c65a..2a66403def 100644 --- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp +++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp @@ -121,6 +121,19 @@ void VisitUsages(Info& info, IR::Inst& inst) { case IR::Opcode::FPIsNan16: info.uses_fp16 = true; break; + case IR::Opcode::CompositeConstructF64x2: + case IR::Opcode::CompositeConstructF64x3: + case IR::Opcode::CompositeConstructF64x4: + case IR::Opcode::CompositeExtractF64x2: + case IR::Opcode::CompositeExtractF64x3: + case IR::Opcode::CompositeExtractF64x4: + case IR::Opcode::CompositeInsertF64x2: + case IR::Opcode::CompositeInsertF64x3: + case IR::Opcode::CompositeInsertF64x4: + case IR::Opcode::BitCastU64F64: + case IR::Opcode::BitCastF64U64: + case IR::Opcode::PackDouble2x32: + case IR::Opcode::UnpackDouble2x32: case IR::Opcode::FPAbs64: case IR::Opcode::FPAdd64: case IR::Opcode::FPCeil64: @@ -135,6 +148,27 @@ void VisitUsages(Info& info, IR::Inst& inst) { case IR::Opcode::FPRoundEven64: case IR::Opcode::FPSaturate64: case IR::Opcode::FPTrunc64: + case IR::Opcode::FPOrdEqual64: + case IR::Opcode::FPUnordEqual64: + case IR::Opcode::FPOrdNotEqual64: + case IR::Opcode::FPUnordNotEqual64: + case IR::Opcode::FPOrdLessThan64: + case IR::Opcode::FPUnordLessThan64: + case IR::Opcode::FPOrdGreaterThan64: + case IR::Opcode::FPUnordGreaterThan64: + case IR::Opcode::FPOrdLessThanEqual64: + case IR::Opcode::FPUnordLessThanEqual64: + case IR::Opcode::FPOrdGreaterThanEqual64: + case IR::Opcode::FPUnordGreaterThanEqual64: + case IR::Opcode::FPIsNan64: + case IR::Opcode::ConvertS16F64: + case IR::Opcode::ConvertS32F64: + case IR::Opcode::ConvertS64F64: + case IR::Opcode::ConvertU16F64: + case IR::Opcode::ConvertU32F64: + case IR::Opcode::ConvertU64F64: + case IR::Opcode::ConvertF32F64: + case IR::Opcode::ConvertF64F32: case IR::Opcode::ConvertF64S8: case IR::Opcode::ConvertF64S16: case IR::Opcode::ConvertF64S32: