Remove unused PrepareReschedule function

This commit is contained in:
Merry 2022-04-24 12:10:16 +01:00
parent 7f77aafe41
commit 91a6df0361
7 changed files with 0 additions and 20 deletions

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@ -174,9 +174,6 @@ public:
/// Clears the exclusive monitor's state.
virtual void ClearExclusiveState() = 0;
/// Prepare core for thread reschedule (if needed to correctly handle state)
virtual void PrepareReschedule() = 0;
/// Signal an interrupt and ask the core to halt as soon as possible.
virtual void SignalInterrupt() = 0;

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@ -327,10 +327,6 @@ void ARM_Dynarmic_32::LoadContext(const ThreadContext32& ctx) {
jit.load()->LoadContext(context);
}
void ARM_Dynarmic_32::PrepareReschedule() {
jit.load()->HaltExecution(break_loop);
}
void ARM_Dynarmic_32::SignalInterrupt() {
jit.load()->HaltExecution(break_loop);
}

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@ -57,7 +57,6 @@ public:
void LoadContext(const ThreadContext32& ctx) override;
void LoadContext(const ThreadContext64& ctx) override {}
void PrepareReschedule() override;
void SignalInterrupt() override;
void ClearExclusiveState() override;

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@ -395,10 +395,6 @@ void ARM_Dynarmic_64::LoadContext(const ThreadContext64& ctx) {
SetTPIDR_EL0(ctx.tpidr);
}
void ARM_Dynarmic_64::PrepareReschedule() {
jit.load()->HaltExecution(break_loop);
}
void ARM_Dynarmic_64::SignalInterrupt() {
jit.load()->HaltExecution(break_loop);
}

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@ -51,7 +51,6 @@ public:
void LoadContext(const ThreadContext32& ctx) override {}
void LoadContext(const ThreadContext64& ctx) override;
void PrepareReschedule() override;
void SignalInterrupt() override;
void ClearExclusiveState() override;

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@ -505,10 +505,6 @@ bool System::IsPoweredOn() const {
return impl->is_powered_on.load(std::memory_order::relaxed);
}
void System::PrepareReschedule() {
// Deprecated, does nothing, kept for backward compatibility.
}
void System::PrepareReschedule(const u32 core_index) {
impl->kernel.PrepareReschedule(core_index);
}

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@ -193,9 +193,6 @@ public:
/// Gets a reference to the telemetry session for this emulation session.
[[nodiscard]] const Core::TelemetrySession& TelemetrySession() const;
/// Prepare the core emulation for a reschedule
void PrepareReschedule();
/// Prepare the core emulation for a reschedule
void PrepareReschedule(u32 core_index);