diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp index 796b4122d5..3c72203add 100644 --- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp +++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp @@ -563,6 +563,15 @@ void ConstantPropagation(IR::Block& block, IR::Inst& inst) { return (base & ~(~(~0u << bits) << offset)) | (insert << offset); }); return; + case IR::Opcode::CompositeExtractU32x2: + return FoldCompositeExtract(inst, IR::Opcode::CompositeConstructU32x2, + IR::Opcode::CompositeInsertU32x2); + case IR::Opcode::CompositeExtractU32x3: + return FoldCompositeExtract(inst, IR::Opcode::CompositeConstructU32x3, + IR::Opcode::CompositeInsertU32x3); + case IR::Opcode::CompositeExtractU32x4: + return FoldCompositeExtract(inst, IR::Opcode::CompositeConstructU32x4, + IR::Opcode::CompositeInsertU32x4); case IR::Opcode::CompositeExtractF32x2: return FoldCompositeExtract(inst, IR::Opcode::CompositeConstructF32x2, IR::Opcode::CompositeInsertF32x2);