diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index f3ca30cfaa..fba9ab4961 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -290,7 +290,7 @@ public: MOV_C, MOV_R, MOV_IMM, - MOV32I, + MOV32_IMM, SHR_C, SHR_R, SHR_IMM, @@ -445,7 +445,7 @@ private: INST("0100110010011---", Id::MOV_C, Type::Arithmetic, "MOV_C"), INST("0101110010011---", Id::MOV_R, Type::Arithmetic, "MOV_R"), INST("0011100-10011---", Id::MOV_IMM, Type::Arithmetic, "MOV_IMM"), - INST("000000010000----", Id::MOV32I, Type::Arithmetic, "MOV32I"), + INST("000000010000----", Id::MOV32_IMM, Type::Arithmetic, "MOV32_IMM"), INST("0100110000101---", Id::SHR_C, Type::Arithmetic, "SHR_C"), INST("0101110000101---", Id::SHR_R, Type::Arithmetic, "SHR_R"), INST("0011100-00101---", Id::SHR_IMM, Type::Arithmetic, "SHR_IMM"), diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 8b235e252f..647da4eb08 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -620,6 +620,11 @@ private: } switch (opcode->GetId()) { + case OpCode::Id::MOV32_IMM: { + // mov32i doesn't have abs or neg bits. + regs.SetRegisterToFloat(instr.gpr0, 0, GetImmediate32(instr), 1, 1); + break; + } case OpCode::Id::FMUL_C: case OpCode::Id::FMUL_R: case OpCode::Id::FMUL_IMM: {