diff --git a/src/video_core/shader/async_shaders.cpp b/src/video_core/shader/async_shaders.cpp index b7f66d7eef..3f6d5a75be 100644 --- a/src/video_core/shader/async_shaders.cpp +++ b/src/video_core/shader/async_shaders.cpp @@ -34,8 +34,8 @@ void AsyncShaders::AllocateWorkers(std::size_t num_workers) { // Create workers for (std::size_t i = 0; i < num_workers; i++) { context_list.push_back(emu_window.CreateSharedContext()); - worker_threads.push_back(std::move( - std::thread(&AsyncShaders::ShaderCompilerThread, this, context_list[i].get()))); + worker_threads.push_back( + std::thread(&AsyncShaders::ShaderCompilerThread, this, context_list[i].get())); } }