From acba9a6b769f96a35e02669d87ce7b19fc47b025 Mon Sep 17 00:00:00 2001 From: Narr the Reg Date: Thu, 9 Feb 2023 19:59:12 -0600 Subject: [PATCH] input_common: Reintroduce custom pro controller support --- src/common/settings.h | 1 + src/input_common/drivers/joycon.cpp | 49 ++++++++++++++++++- src/input_common/drivers/joycon.h | 1 + src/input_common/drivers/sdl_driver.cpp | 18 ++++++- src/input_common/helpers/joycon_driver.cpp | 3 +- src/yuzu/configuration/config.cpp | 2 + .../configure_input_advanced.cpp | 2 + .../configuration/configure_input_advanced.ui | 22 +++++++-- src/yuzu_cmd/config.cpp | 1 + 9 files changed, 92 insertions(+), 7 deletions(-) diff --git a/src/common/settings.h b/src/common/settings.h index 64db66f379..6d27dd5ee4 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -488,6 +488,7 @@ struct Values { Setting enable_raw_input{false, "enable_raw_input"}; Setting controller_navigation{true, "controller_navigation"}; Setting enable_joycon_driver{true, "enable_joycon_driver"}; + Setting enable_procon_driver{false, "enable_procon_driver"}; SwitchableSetting vibration_enabled{true, "vibration_enabled"}; SwitchableSetting enable_accurate_vibrations{false, "enable_accurate_vibrations"}; diff --git a/src/input_common/drivers/joycon.cpp b/src/input_common/drivers/joycon.cpp index 4fcfb45108..afc33db572 100644 --- a/src/input_common/drivers/joycon.cpp +++ b/src/input_common/drivers/joycon.cpp @@ -16,7 +16,7 @@ namespace InputCommon { Joycons::Joycons(const std::string& input_engine_) : InputEngine(input_engine_) { // Avoid conflicting with SDL driver - if (!Settings::values.enable_joycon_driver) { + if (!Settings::values.enable_joycon_driver && !Settings::values.enable_procon_driver) { return; } LOG_INFO(Input, "Joycon driver Initialization started"); @@ -46,6 +46,12 @@ void Joycons::Reset() { } device->Stop(); } + for (const auto& device : pro_controller) { + if (!device) { + continue; + } + device->Stop(); + } SDL_hid_exit(); } @@ -61,6 +67,11 @@ void Joycons::Setup() { PreSetController(GetIdentifier(port, Joycon::ControllerType::Right)); device = std::make_shared(port++); } + port = 0; + for (auto& device : pro_controller) { + PreSetController(GetIdentifier(port, Joycon::ControllerType::Pro)); + device = std::make_shared(port++); + } scan_thread = std::jthread([this](std::stop_token stop_token) { ScanThread(stop_token); }); } @@ -116,6 +127,9 @@ bool Joycons::IsDeviceNew(SDL_hid_device_info* device_info) const { // Check if device already exist switch (type) { case Joycon::ControllerType::Left: + if (!Settings::values.enable_joycon_driver) { + return false; + } for (const auto& device : left_joycons) { if (is_handle_identical(device)) { return false; @@ -123,12 +137,25 @@ bool Joycons::IsDeviceNew(SDL_hid_device_info* device_info) const { } break; case Joycon::ControllerType::Right: + if (!Settings::values.enable_joycon_driver) { + return false; + } for (const auto& device : right_joycons) { if (is_handle_identical(device)) { return false; } } break; + case Joycon::ControllerType::Pro: + if (!Settings::values.enable_procon_driver) { + return false; + } + for (const auto& device : pro_controller) { + if (is_handle_identical(device)) { + return false; + } + } + break; default: return false; } @@ -199,6 +226,14 @@ std::shared_ptr Joycons::GetNextFreeHandle( return *unconnected_device; } } + if (type == Joycon::ControllerType::Pro) { + const auto unconnected_device = std::ranges::find_if( + pro_controller, [](auto& device) { return !device->IsConnected(); }); + + if (unconnected_device != pro_controller.end()) { + return *unconnected_device; + } + } return nullptr; } @@ -409,6 +444,15 @@ std::shared_ptr Joycons::GetHandle(PadIdentifier identifie } } + if (type == Joycon::ControllerType::Pro) { + const auto matching_device = std::ranges::find_if( + pro_controller, [is_handle_active](auto& device) { return is_handle_active(device); }); + + if (matching_device != pro_controller.end()) { + return *matching_device; + } + } + return nullptr; } @@ -455,6 +499,9 @@ std::vector Joycons::GetInputDevices() const { for (const auto& controller : right_joycons) { add_entry(controller); } + for (const auto& controller : pro_controller) { + add_entry(controller); + } // List dual joycon pairs for (std::size_t i = 0; i < MaxSupportedControllers; i++) { diff --git a/src/input_common/drivers/joycon.h b/src/input_common/drivers/joycon.h index 2149ab7fdc..473ba1b9e7 100644 --- a/src/input_common/drivers/joycon.h +++ b/src/input_common/drivers/joycon.h @@ -106,6 +106,7 @@ private: // Joycon types are split by type to ease supporting dualjoycon configurations std::array, MaxSupportedControllers> left_joycons{}; std::array, MaxSupportedControllers> right_joycons{}; + std::array, MaxSupportedControllers> pro_controller{}; }; } // namespace InputCommon diff --git a/src/input_common/drivers/sdl_driver.cpp b/src/input_common/drivers/sdl_driver.cpp index d975eb8152..88cacd6156 100644 --- a/src/input_common/drivers/sdl_driver.cpp +++ b/src/input_common/drivers/sdl_driver.cpp @@ -343,6 +343,14 @@ void SDLDriver::InitJoystick(int joystick_index) { } } + if (Settings::values.enable_procon_driver) { + if (guid.uuid[5] == 0x05 && guid.uuid[4] == 0x7e && guid.uuid[8] == 0x09) { + LOG_WARNING(Input, "Preferring joycon driver for device index {}", joystick_index); + SDL_JoystickClose(sdl_joystick); + return; + } + } + std::scoped_lock lock{joystick_map_mutex}; if (joystick_map.find(guid) == joystick_map.end()) { auto joystick = std::make_shared(guid, 0, sdl_joystick, sdl_gamecontroller); @@ -465,13 +473,19 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1"); SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1"); - // Disable hidapi drivers for switch controllers when the custom joycon driver is enabled + // Disable hidapi drivers for joycon controllers when the custom joycon driver is enabled if (Settings::values.enable_joycon_driver) { SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "0"); } else { SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1"); } - SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "1"); + + // Disable hidapi drivers for pro controllers when the custom joycon driver is enabled + if (Settings::values.enable_procon_driver) { + SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "0"); + } else { + SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH, "1"); + } // Disable hidapi driver for xbox. Already default on Windows, this causes conflict with native // driver on Linux. diff --git a/src/input_common/helpers/joycon_driver.cpp b/src/input_common/helpers/joycon_driver.cpp index 8f94c9f45d..e65b6b845b 100644 --- a/src/input_common/helpers/joycon_driver.cpp +++ b/src/input_common/helpers/joycon_driver.cpp @@ -543,9 +543,10 @@ void JoyconDriver::SetCallbacks(const JoyconCallbacks& callbacks) { DriverResult JoyconDriver::GetDeviceType(SDL_hid_device_info* device_info, ControllerType& controller_type) { - static constexpr std::array, 2> supported_devices{ + static constexpr std::array, 6> supported_devices{ std::pair{0x2006, ControllerType::Left}, {0x2007, ControllerType::Right}, + {0x2009, ControllerType::Pro}, }; constexpr u16 nintendo_vendor_id = 0x057e; diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 35fef506a5..31209fb2e5 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -441,6 +441,7 @@ void Config::ReadControlValues() { Settings::values.mouse_panning = false; ReadBasicSetting(Settings::values.mouse_panning_sensitivity); ReadBasicSetting(Settings::values.enable_joycon_driver); + ReadBasicSetting(Settings::values.enable_procon_driver); ReadBasicSetting(Settings::values.tas_enable); ReadBasicSetting(Settings::values.tas_loop); @@ -1141,6 +1142,7 @@ void Config::SaveControlValues() { WriteGlobalSetting(Settings::values.motion_enabled); WriteBasicSetting(Settings::values.enable_raw_input); WriteBasicSetting(Settings::values.enable_joycon_driver); + WriteBasicSetting(Settings::values.enable_procon_driver); WriteBasicSetting(Settings::values.keyboard_enabled); WriteBasicSetting(Settings::values.emulate_analog_keyboard); WriteBasicSetting(Settings::values.mouse_panning_sensitivity); diff --git a/src/yuzu/configuration/configure_input_advanced.cpp b/src/yuzu/configuration/configure_input_advanced.cpp index 77b976e740..8d81322f3a 100644 --- a/src/yuzu/configuration/configure_input_advanced.cpp +++ b/src/yuzu/configuration/configure_input_advanced.cpp @@ -139,6 +139,7 @@ void ConfigureInputAdvanced::ApplyConfiguration() { Settings::values.enable_ring_controller = ui->enable_ring_controller->isChecked(); Settings::values.enable_ir_sensor = ui->enable_ir_sensor->isChecked(); Settings::values.enable_joycon_driver = ui->enable_joycon_driver->isChecked(); + Settings::values.enable_procon_driver = ui->enable_procon_driver->isChecked(); } void ConfigureInputAdvanced::LoadConfiguration() { @@ -174,6 +175,7 @@ void ConfigureInputAdvanced::LoadConfiguration() { ui->enable_ring_controller->setChecked(Settings::values.enable_ring_controller.GetValue()); ui->enable_ir_sensor->setChecked(Settings::values.enable_ir_sensor.GetValue()); ui->enable_joycon_driver->setChecked(Settings::values.enable_joycon_driver.GetValue()); + ui->enable_procon_driver->setChecked(Settings::values.enable_procon_driver.GetValue()); UpdateUIEnabled(); } diff --git a/src/yuzu/configuration/configure_input_advanced.ui b/src/yuzu/configuration/configure_input_advanced.ui index 75d96d3ab5..0eb2b34bcc 100644 --- a/src/yuzu/configuration/configure_input_advanced.ui +++ b/src/yuzu/configuration/configure_input_advanced.ui @@ -2712,6 +2712,22 @@ + + + Requires restarting yuzu + + + + 0 + 23 + + + + Enable direct Pro Controller driver [EXPERIMENTAL] + + + + @@ -2724,7 +2740,7 @@ - + Mouse sensitivity @@ -2746,14 +2762,14 @@ - + Motion / Touch - + Configure diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 9c34cdc6eb..3b6dce296b 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -178,6 +178,7 @@ void Config::ReadValues() { ReadSetting("ControlsGeneral", Settings::values.enable_raw_input); ReadSetting("ControlsGeneral", Settings::values.enable_joycon_driver); + ReadSetting("ControlsGeneral", Settings::values.enable_procon_driver); ReadSetting("ControlsGeneral", Settings::values.emulate_analog_keyboard); ReadSetting("ControlsGeneral", Settings::values.vibration_enabled); ReadSetting("ControlsGeneral", Settings::values.enable_accurate_vibrations);