diff --git a/src/citra_qt/config.cpp b/src/citra_qt/config.cpp index d1a19ade9c..8e247ff5c0 100644 --- a/src/citra_qt/config.cpp +++ b/src/citra_qt/config.cpp @@ -16,7 +16,7 @@ Config::Config() { // TODO: Don't hardcode the path; let the frontend decide where to put the config files. qt_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "qt-config.ini"; FileUtil::CreateFullPath(qt_config_loc); - qt_config = new QSettings(QString::fromLocal8Bit(qt_config_loc.c_str()), QSettings::IniFormat); + qt_config = new QSettings(QString::fromStdString(qt_config_loc), QSettings::IniFormat); Reload(); } diff --git a/src/citra_qt/game_list.cpp b/src/citra_qt/game_list.cpp index a0b216b0ac..ffcab1f03c 100644 --- a/src/citra_qt/game_list.cpp +++ b/src/citra_qt/game_list.cpp @@ -66,7 +66,7 @@ void GameList::ValidateEntry(const QModelIndex& item) if (file_path.isEmpty()) return; - std::string std_file_path(file_path.toLocal8Bit()); + std::string std_file_path(file_path.toStdString()); if (!FileUtil::Exists(std_file_path) || FileUtil::IsDirectory(std_file_path)) return; emit GameChosen(file_path); @@ -148,7 +148,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, bool d emit EntryReady({ new GameListItem(QString::fromStdString(Loader::GetFileTypeString(filetype))), - new GameListItemPath(QString::fromLocal8Bit(physical_name.c_str())), + new GameListItemPath(QString::fromStdString(physical_name)), new GameListItemSize(FileUtil::GetSize(physical_name)), }); } diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index 32cceaf7ef..f621f5d66e 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp @@ -417,7 +417,7 @@ void GMainWindow::UpdateRecentFiles() { } void GMainWindow::OnGameListLoadFile(QString game_path) { - BootGame(game_path.toLocal8Bit().data()); + BootGame(game_path.toStdString()); } void GMainWindow::OnMenuLoadFile() { @@ -428,7 +428,7 @@ void GMainWindow::OnMenuLoadFile() { if (!filename.isEmpty()) { settings.setValue("romsPath", QFileInfo(filename).path()); - BootGame(filename.toLocal8Bit().data()); + BootGame(filename.toStdString()); } } @@ -440,7 +440,7 @@ void GMainWindow::OnMenuLoadSymbolMap() { if (!filename.isEmpty()) { settings.setValue("symbolsPath", QFileInfo(filename).path()); - LoadSymbolMap(filename.toLocal8Bit().data()); + LoadSymbolMap(filename.toStdString()); } } @@ -461,7 +461,7 @@ void GMainWindow::OnMenuRecentFile() { QString filename = action->data().toString(); QFileInfo file_info(filename); if (file_info.exists()) { - BootGame(filename.toLocal8Bit().data()); + BootGame(filename.toStdString()); } else { // Display an error message and remove the file from the list. QMessageBox::information(this, tr("File not found"), tr("File \"%1\" not found").arg(filename)); diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp index c3061479ab..9ada09f8ad 100644 --- a/src/common/file_util.cpp +++ b/src/common/file_util.cpp @@ -85,7 +85,7 @@ bool Exists(const std::string &filename) StripTailDirSlashes(copy); #ifdef _WIN32 - int result = _tstat64(Common::UTF8ToTStr(copy).c_str(), &file_info); + int result = _wstat64(Common::UTF8ToUTF16W(copy).c_str(), &file_info); #else int result = stat64(copy.c_str(), &file_info); #endif @@ -102,7 +102,7 @@ bool IsDirectory(const std::string &filename) StripTailDirSlashes(copy); #ifdef _WIN32 - int result = _tstat64(Common::UTF8ToTStr(copy).c_str(), &file_info); + int result = _wstat64(Common::UTF8ToUTF16W(copy).c_str(), &file_info); #else int result = stat64(copy.c_str(), &file_info); #endif @@ -138,7 +138,7 @@ bool Delete(const std::string &filename) } #ifdef _WIN32 - if (!DeleteFile(Common::UTF8ToTStr(filename).c_str())) + if (!DeleteFileW(Common::UTF8ToUTF16W(filename).c_str())) { LOG_ERROR(Common_Filesystem, "DeleteFile failed on %s: %s", filename.c_str(), GetLastErrorMsg()); @@ -160,7 +160,7 @@ bool CreateDir(const std::string &path) { LOG_TRACE(Common_Filesystem, "directory %s", path.c_str()); #ifdef _WIN32 - if (::CreateDirectory(Common::UTF8ToTStr(path).c_str(), nullptr)) + if (::CreateDirectoryW(Common::UTF8ToUTF16W(path).c_str(), nullptr)) return true; DWORD error = GetLastError(); if (error == ERROR_ALREADY_EXISTS) @@ -241,7 +241,7 @@ bool DeleteDir(const std::string &filename) } #ifdef _WIN32 - if (::RemoveDirectory(Common::UTF8ToTStr(filename).c_str())) + if (::RemoveDirectoryW(Common::UTF8ToUTF16W(filename).c_str())) return true; #else if (rmdir(filename.c_str()) == 0) @@ -257,8 +257,13 @@ bool Rename(const std::string &srcFilename, const std::string &destFilename) { LOG_TRACE(Common_Filesystem, "%s --> %s", srcFilename.c_str(), destFilename.c_str()); +#ifdef _WIN32 + if (_wrename(Common::UTF8ToUTF16W(srcFilename).c_str(), Common::UTF8ToUTF16W(destFilename).c_str()) == 0) + return true; +#else if (rename(srcFilename.c_str(), destFilename.c_str()) == 0) return true; +#endif LOG_ERROR(Common_Filesystem, "failed %s --> %s: %s", srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg()); return false; @@ -270,7 +275,7 @@ bool Copy(const std::string &srcFilename, const std::string &destFilename) LOG_TRACE(Common_Filesystem, "%s --> %s", srcFilename.c_str(), destFilename.c_str()); #ifdef _WIN32 - if (CopyFile(Common::UTF8ToTStr(srcFilename).c_str(), Common::UTF8ToTStr(destFilename).c_str(), FALSE)) + if (CopyFileW(Common::UTF8ToUTF16W(srcFilename).c_str(), Common::UTF8ToUTF16W(destFilename).c_str(), FALSE)) return true; LOG_ERROR(Common_Filesystem, "failed %s --> %s: %s", @@ -358,7 +363,7 @@ u64 GetSize(const std::string &filename) struct stat64 buf; #ifdef _WIN32 - if (_tstat64(Common::UTF8ToTStr(filename).c_str(), &buf) == 0) + if (_wstat64(Common::UTF8ToUTF16W(filename).c_str(), &buf) == 0) #else if (stat64(filename.c_str(), &buf) == 0) #endif @@ -432,16 +437,16 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directo #ifdef _WIN32 // Find the first file in the directory. - WIN32_FIND_DATA ffd; + WIN32_FIND_DATAW ffd; - HANDLE handle_find = FindFirstFile(Common::UTF8ToTStr(directory + "\\*").c_str(), &ffd); + HANDLE handle_find = FindFirstFileW(Common::UTF8ToUTF16W(directory + "\\*").c_str(), &ffd); if (handle_find == INVALID_HANDLE_VALUE) { FindClose(handle_find); return false; } // windows loop do { - const std::string virtual_name(Common::TStrToUTF8(ffd.cFileName)); + const std::string virtual_name(Common::UTF16ToUTF8(ffd.cFileName)); #else struct dirent dirent, *result = nullptr; @@ -465,7 +470,7 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string &directo found_entries += ret_entries; #ifdef _WIN32 - } while (FindNextFile(handle_find, &ffd) != 0); + } while (FindNextFileW(handle_find, &ffd) != 0); FindClose(handle_find); #else } @@ -572,15 +577,23 @@ void CopyDir(const std::string &source_path, const std::string &dest_path) // Returns the current directory std::string GetCurrentDir() { - char *dir; // Get the current working directory (getcwd uses malloc) +#ifdef _WIN32 + wchar_t *dir; + if (!(dir = _wgetcwd(nullptr, 0))) { +#else + char *dir; if (!(dir = getcwd(nullptr, 0))) { - +#endif LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: %s", GetLastErrorMsg()); return nullptr; } +#ifdef _WIN32 + std::string strDir = Common::UTF16ToUTF8(dir); +#else std::string strDir = dir; +#endif free(dir); return strDir; } @@ -588,7 +601,11 @@ std::string GetCurrentDir() // Sets the current directory to the given directory bool SetCurrentDir(const std::string &directory) { +#ifdef _WIN32 + return _wchdir(Common::UTF8ToUTF16W(directory).c_str()) == 0; +#else return chdir(directory.c_str()) == 0; +#endif } #if defined(__APPLE__) @@ -613,9 +630,9 @@ std::string& GetExeDirectory() static std::string exe_path; if (exe_path.empty()) { - TCHAR tchar_exe_path[2048]; - GetModuleFileName(nullptr, tchar_exe_path, 2048); - exe_path = Common::TStrToUTF8(tchar_exe_path); + wchar_t wchar_exe_path[2048]; + GetModuleFileNameW(nullptr, wchar_exe_path, 2048); + exe_path = Common::UTF16ToUTF8(wchar_exe_path); exe_path = exe_path.substr(0, exe_path.find_last_of('\\')); } return exe_path; @@ -900,7 +917,7 @@ bool IOFile::Open(const std::string& filename, const char openmode[]) { Close(); #ifdef _WIN32 - _tfopen_s(&m_file, Common::UTF8ToTStr(filename).c_str(), Common::UTF8ToTStr(openmode).c_str()); + _wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(), Common::UTF8ToUTF16W(openmode).c_str()); #else m_file = fopen(filename.c_str(), openmode); #endif diff --git a/src/common/string_util.cpp b/src/common/string_util.cpp index 6d6fc591fc..f0aa072db3 100644 --- a/src/common/string_util.cpp +++ b/src/common/string_util.cpp @@ -320,19 +320,6 @@ std::u16string UTF8ToUTF16(const std::string& input) #endif } -static std::string UTF16ToUTF8(const std::wstring& input) -{ - auto const size = WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast(input.size()), nullptr, 0, nullptr, nullptr); - - std::string output; - output.resize(size); - - if (size == 0 || size != WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast(input.size()), &output[0], static_cast(output.size()), nullptr, nullptr)) - output.clear(); - - return output; -} - static std::wstring CPToUTF16(u32 code_page, const std::string& input) { auto const size = MultiByteToWideChar(code_page, 0, input.data(), static_cast(input.size()), nullptr, 0); @@ -346,6 +333,19 @@ static std::wstring CPToUTF16(u32 code_page, const std::string& input) return output; } +std::string UTF16ToUTF8(const std::wstring& input) +{ + auto const size = WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast(input.size()), nullptr, 0, nullptr, nullptr); + + std::string output; + output.resize(size); + + if (size == 0 || size != WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast(input.size()), &output[0], static_cast(output.size()), nullptr, nullptr)) + output.clear(); + + return output; +} + std::wstring UTF8ToUTF16W(const std::string &input) { return CPToUTF16(CP_UTF8, input); diff --git a/src/common/string_util.h b/src/common/string_util.h index c5c474c6fe..89d9f133ed 100644 --- a/src/common/string_util.h +++ b/src/common/string_util.h @@ -95,7 +95,7 @@ std::string CP1252ToUTF8(const std::string& str); std::string SHIFTJISToUTF8(const std::string& str); #ifdef _WIN32 - +std::string UTF16ToUTF8(const std::wstring& input); std::wstring UTF8ToUTF16W(const std::string& str); #ifdef _UNICODE