SVC: Add GetCurrentProcessorNumber32, CreateTransferMemory32, SetMemoryAttribute32

This commit is contained in:
Fernando Sahmkow 2020-06-18 20:33:04 -04:00
parent b8df61c642
commit ce350e7ce0
2 changed files with 39 additions and 6 deletions

View File

@ -232,6 +232,12 @@ static ResultCode SetMemoryAttribute(Core::System& system, VAddr address, u64 si
static_cast<Memory::MemoryAttribute>(attribute));
}
static ResultCode SetMemoryAttribute32(Core::System& system, u32 address, u32 size, u32 mask,
u32 attribute) {
return SetMemoryAttribute(system, static_cast<VAddr>(address), static_cast<std::size_t>(size),
mask, attribute);
}
/// Maps a memory range into a different range.
static ResultCode MapMemory(Core::System& system, VAddr dst_addr, VAddr src_addr, u64 size) {
std::lock_guard lock{HLE::g_hle_lock};
@ -1136,7 +1142,7 @@ static ResultCode SetThreadPriority(Core::System& system, Handle handle, u32 pri
}
static ResultCode SetThreadPriority32(Core::System& system, Handle handle, u32 priority) {
return SetThreadPriority(system, handle, priority);
return SetThreadPriority(system, handle, priority);
}
/// Get which CPU core is executing the current thread
@ -1145,6 +1151,10 @@ static u32 GetCurrentProcessorNumber(Core::System& system) {
return static_cast<u32>(system.CurrentPhysicalCore().CoreIndex());
}
static u32 GetCurrentProcessorNumber32(Core::System& system) {
return GetCurrentProcessorNumber(system);
}
static ResultCode MapSharedMemory(Core::System& system, Handle shared_memory_handle, VAddr addr,
u64 size, u32 permissions) {
std::lock_guard lock{HLE::g_hle_lock};
@ -1861,6 +1871,12 @@ static ResultCode CreateTransferMemory(Core::System& system, Handle* handle, VAd
return RESULT_SUCCESS;
}
static ResultCode CreateTransferMemory32(Core::System& system, Handle* handle, u32 addr, u32 size,
u32 permissions) {
return CreateTransferMemory(system, handle, static_cast<VAddr>(addr),
static_cast<std::size_t>(size), permissions);
}
static ResultCode GetThreadCoreMask(Core::System& system, Handle thread_handle, u32* core,
u64* mask) {
LOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle);
@ -1938,8 +1954,9 @@ static ResultCode SetThreadCoreMask(Core::System& system, Handle thread_handle,
}
static ResultCode SetThreadCoreMask32(Core::System& system, Handle thread_handle, u32 core,
u32 affinity_mask_low, u32 affinity_mask_high) {
const u64 affinity_mask = static_cast<u64>(affinity_mask_low) | (static_cast<u64>(affinity_mask_high) << 32);
u32 affinity_mask_low, u32 affinity_mask_high) {
const u64 affinity_mask =
static_cast<u64>(affinity_mask_low) | (static_cast<u64>(affinity_mask_high) << 32);
return SetThreadCoreMask(system, thread_handle, core, affinity_mask);
}
@ -2206,7 +2223,7 @@ static const FunctionDef SVC_Table_32[] = {
{0x00, nullptr, "Unknown"},
{0x01, SvcWrap32<SetHeapSize32>, "SetHeapSize32"},
{0x02, nullptr, "Unknown"},
{0x03, nullptr, "SetMemoryAttribute32"},
{0x03, SvcWrap32<SetMemoryAttribute32>, "SetMemoryAttribute32"},
{0x04, nullptr, "MapMemory32"},
{0x05, nullptr, "UnmapMemory32"},
{0x06, SvcWrap32<QueryMemory32>, "QueryMemory32"},
@ -2219,12 +2236,12 @@ static const FunctionDef SVC_Table_32[] = {
{0x0d, SvcWrap32<SetThreadPriority32>, "SetThreadPriority32"},
{0x0e, nullptr, "GetThreadCoreMask32"},
{0x0f, SvcWrap32<SetThreadCoreMask32>, "SetThreadCoreMask32"},
{0x10, nullptr, "GetCurrentProcessorNumber32"},
{0x10, SvcWrap32<GetCurrentProcessorNumber32>, "GetCurrentProcessorNumber32"},
{0x11, nullptr, "SignalEvent32"},
{0x12, nullptr, "ClearEvent32"},
{0x13, nullptr, "MapSharedMemory32"},
{0x14, nullptr, "UnmapSharedMemory32"},
{0x15, nullptr, "CreateTransferMemory32"},
{0x15, SvcWrap32<CreateTransferMemory32>, "CreateTransferMemory32"},
{0x16, SvcWrap32<CloseHandle32>, "CloseHandle32"},
{0x17, nullptr, "ResetSignal32"},
{0x18, SvcWrap32<WaitSynchronization32>, "WaitSynchronization32"},

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@ -357,6 +357,12 @@ void SvcWrap32(Core::System& system) {
func(system, Param32(system, 0), Param32(system, 1), Param32(system, 2)).raw);
}
// Used by GetCurrentProcessorNumber32
template <u32 func(Core::System&)>
void SvcWrap32(Core::System& system) {
FuncReturn(system, func(system));
}
// Used by GetInfo32
template <ResultCode func(Core::System&, u32*, u32*, u32, u32, u32, u32)>
void SvcWrap32(Core::System& system) {
@ -423,6 +429,16 @@ void SvcWrap32(Core::System& system) {
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0))).raw);
}
// Used by CreateTransferMemory32
template <ResultCode func(Core::System&, Handle*, u32, u32, u32)>
void SvcWrap32(Core::System& system) {
Handle handle = 0;
const u32 retval =
func(system, &handle, Param32(system, 1), Param32(system, 2), Param32(system, 3)).raw;
system.CurrentArmInterface().SetReg(1, handle);
FuncReturn(system, retval);
}
// Used by WaitSynchronization32
template <ResultCode func(Core::System&, u32, u32, s32, u32, Handle*)>
void SvcWrap32(Core::System& system) {