From ddb186e61dd3979b62b80d94ef34b40e08f57923 Mon Sep 17 00:00:00 2001 From: Markus Wick Date: Sat, 29 May 2021 09:00:47 +0200 Subject: [PATCH] core/arm_interface: Improve the performance of memory fallbacks. We just create one memory subsystem. This is a constant all the time. So there is no need to call the non-inlined parent.Memory() helper on every callback. --- src/core/arm/dynarmic/arm_dynarmic_32.cpp | 28 +++++++++++--------- src/core/arm/dynarmic/arm_dynarmic_64.cpp | 32 +++++++++++------------ 2 files changed, 31 insertions(+), 29 deletions(-) diff --git a/src/core/arm/dynarmic/arm_dynarmic_32.cpp b/src/core/arm/dynarmic/arm_dynarmic_32.cpp index 50dc823829..6ff241cd23 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_32.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_32.cpp @@ -24,45 +24,46 @@ namespace Core { class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks { public: - explicit DynarmicCallbacks32(ARM_Dynarmic_32& parent_) : parent{parent_} {} + explicit DynarmicCallbacks32(ARM_Dynarmic_32& parent_) + : parent{parent_}, memory(parent.system.Memory()) {} u8 MemoryRead8(u32 vaddr) override { - return parent.system.Memory().Read8(vaddr); + return memory.Read8(vaddr); } u16 MemoryRead16(u32 vaddr) override { - return parent.system.Memory().Read16(vaddr); + return memory.Read16(vaddr); } u32 MemoryRead32(u32 vaddr) override { - return parent.system.Memory().Read32(vaddr); + return memory.Read32(vaddr); } u64 MemoryRead64(u32 vaddr) override { - return parent.system.Memory().Read64(vaddr); + return memory.Read64(vaddr); } void MemoryWrite8(u32 vaddr, u8 value) override { - parent.system.Memory().Write8(vaddr, value); + memory.Write8(vaddr, value); } void MemoryWrite16(u32 vaddr, u16 value) override { - parent.system.Memory().Write16(vaddr, value); + memory.Write16(vaddr, value); } void MemoryWrite32(u32 vaddr, u32 value) override { - parent.system.Memory().Write32(vaddr, value); + memory.Write32(vaddr, value); } void MemoryWrite64(u32 vaddr, u64 value) override { - parent.system.Memory().Write64(vaddr, value); + memory.Write64(vaddr, value); } bool MemoryWriteExclusive8(u32 vaddr, u8 value, u8 expected) override { - return parent.system.Memory().WriteExclusive8(vaddr, value, expected); + return memory.WriteExclusive8(vaddr, value, expected); } bool MemoryWriteExclusive16(u32 vaddr, u16 value, u16 expected) override { - return parent.system.Memory().WriteExclusive16(vaddr, value, expected); + return memory.WriteExclusive16(vaddr, value, expected); } bool MemoryWriteExclusive32(u32 vaddr, u32 value, u32 expected) override { - return parent.system.Memory().WriteExclusive32(vaddr, value, expected); + return memory.WriteExclusive32(vaddr, value, expected); } bool MemoryWriteExclusive64(u32 vaddr, u64 value, u64 expected) override { - return parent.system.Memory().WriteExclusive64(vaddr, value, expected); + return memory.WriteExclusive64(vaddr, value, expected); } void InterpreterFallback(u32 pc, std::size_t num_instructions) override { @@ -112,6 +113,7 @@ public: } ARM_Dynarmic_32& parent; + Core::Memory::Memory& memory; std::size_t num_interpreted_instructions{}; static constexpr u64 minimum_run_cycles = 1000U; }; diff --git a/src/core/arm/dynarmic/arm_dynarmic_64.cpp b/src/core/arm/dynarmic/arm_dynarmic_64.cpp index 4f5a58b383..98a6cef62b 100644 --- a/src/core/arm/dynarmic/arm_dynarmic_64.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic_64.cpp @@ -27,57 +27,56 @@ using Vector = Dynarmic::A64::Vector; class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks { public: - explicit DynarmicCallbacks64(ARM_Dynarmic_64& parent_) : parent{parent_} {} + explicit DynarmicCallbacks64(ARM_Dynarmic_64& parent_) + : parent{parent_}, memory(parent.system.Memory()) {} u8 MemoryRead8(u64 vaddr) override { - return parent.system.Memory().Read8(vaddr); + return memory.Read8(vaddr); } u16 MemoryRead16(u64 vaddr) override { - return parent.system.Memory().Read16(vaddr); + return memory.Read16(vaddr); } u32 MemoryRead32(u64 vaddr) override { - return parent.system.Memory().Read32(vaddr); + return memory.Read32(vaddr); } u64 MemoryRead64(u64 vaddr) override { - return parent.system.Memory().Read64(vaddr); + return memory.Read64(vaddr); } Vector MemoryRead128(u64 vaddr) override { - auto& memory = parent.system.Memory(); return {memory.Read64(vaddr), memory.Read64(vaddr + 8)}; } void MemoryWrite8(u64 vaddr, u8 value) override { - parent.system.Memory().Write8(vaddr, value); + memory.Write8(vaddr, value); } void MemoryWrite16(u64 vaddr, u16 value) override { - parent.system.Memory().Write16(vaddr, value); + memory.Write16(vaddr, value); } void MemoryWrite32(u64 vaddr, u32 value) override { - parent.system.Memory().Write32(vaddr, value); + memory.Write32(vaddr, value); } void MemoryWrite64(u64 vaddr, u64 value) override { - parent.system.Memory().Write64(vaddr, value); + memory.Write64(vaddr, value); } void MemoryWrite128(u64 vaddr, Vector value) override { - auto& memory = parent.system.Memory(); memory.Write64(vaddr, value[0]); memory.Write64(vaddr + 8, value[1]); } bool MemoryWriteExclusive8(u64 vaddr, std::uint8_t value, std::uint8_t expected) override { - return parent.system.Memory().WriteExclusive8(vaddr, value, expected); + return memory.WriteExclusive8(vaddr, value, expected); } bool MemoryWriteExclusive16(u64 vaddr, std::uint16_t value, std::uint16_t expected) override { - return parent.system.Memory().WriteExclusive16(vaddr, value, expected); + return memory.WriteExclusive16(vaddr, value, expected); } bool MemoryWriteExclusive32(u64 vaddr, std::uint32_t value, std::uint32_t expected) override { - return parent.system.Memory().WriteExclusive32(vaddr, value, expected); + return memory.WriteExclusive32(vaddr, value, expected); } bool MemoryWriteExclusive64(u64 vaddr, std::uint64_t value, std::uint64_t expected) override { - return parent.system.Memory().WriteExclusive64(vaddr, value, expected); + return memory.WriteExclusive64(vaddr, value, expected); } bool MemoryWriteExclusive128(u64 vaddr, Vector value, Vector expected) override { - return parent.system.Memory().WriteExclusive128(vaddr, value, expected); + return memory.WriteExclusive128(vaddr, value, expected); } void InterpreterFallback(u64 pc, std::size_t num_instructions) override { @@ -139,6 +138,7 @@ public: } ARM_Dynarmic_64& parent; + Core::Memory::Memory& memory; u64 tpidrro_el0 = 0; u64 tpidr_el0 = 0; static constexpr u64 minimum_run_cycles = 1000U;