From 2cbc284c2bac4cf7e6bf1bbd3fa903d722af6217 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Wed, 24 Oct 2018 08:10:56 -0400 Subject: [PATCH] bootmanager: Use QStringLiteral instead of std::string to represent the window title This gets rid of an unnecessary type conversion. We can just use the regular QStringLiteral to already format the string as the type setWindowTitle accepts instead of converting from a std::string instance. --- src/yuzu/bootmanager.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp index e8ab233263..39eef88588 100644 --- a/src/yuzu/bootmanager.cpp +++ b/src/yuzu/bootmanager.cpp @@ -8,7 +8,6 @@ #include "common/microprofile.h" #include "common/scm_rev.h" -#include "common/string_util.h" #include "core/core.h" #include "core/frontend/framebuffer_layout.h" #include "core/settings.h" @@ -107,9 +106,8 @@ private: GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) : QWidget(parent), child(nullptr), emu_thread(emu_thread) { - std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_name, - Common::g_scm_branch, Common::g_scm_desc); - setWindowTitle(QString::fromStdString(window_title)); + setWindowTitle(QStringLiteral("yuzu %1 | %2-%3") + .arg(Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc)); setAttribute(Qt::WA_AcceptTouchEvents); InputCommon::Init();