Adding meumart's Citra SDL Joystick support. Citra PR #3116

This commit is contained in:
muemart 2017-12-06 05:26:29 +01:00 committed by noah katz
parent 1a3b3e9100
commit eaff98dbb3
7 changed files with 620 additions and 287 deletions

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@ -71,4 +71,15 @@ std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left,
return circle_pad_param.Serialize(); return circle_pad_param.Serialize();
} }
namespace Polling {
std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) {
#ifdef HAVE_SDL2
return SDL::Polling::GetPollers(type);
#else
return {};
#endif
}
} // namespace Polling
} // namespace InputCommon } // namespace InputCommon

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@ -4,7 +4,13 @@
#pragma once #pragma once
#include <memory>
#include <string> #include <string>
#include <vector>
namespace Common {
class ParamPackage;
}
namespace InputCommon { namespace InputCommon {
@ -31,4 +37,30 @@ std::string GenerateKeyboardParam(int key_code);
std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right, std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right,
int key_modifier, float modifier_scale); int key_modifier, float modifier_scale);
namespace Polling {
enum class DeviceType { Button, Analog };
/**
* A class that can be used to get inputs from an input device like controllers without having to
* poll the device's status yourself
*/
class DevicePoller {
public:
virtual ~DevicePoller() = default;
/// Setup and start polling for inputs, should be called before GetNextInput
virtual void Start() = 0;
/// Stop polling
virtual void Stop() = 0;
/**
* Every call to this function returns the next input recorded since calling Start
* @return A ParamPackage of the recorded input, which can be used to create an InputDevice.
* If there has been no input, the package is empty
*/
virtual Common::ParamPackage GetNextInput() = 0;
};
// Get all DevicePoller from all backends for a specific device type
std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type);
} // namespace Polling
} // namespace InputCommon } // namespace InputCommon

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@ -3,13 +3,15 @@
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <cmath> #include <cmath>
#include <memory>
#include <string> #include <string>
#include <tuple> #include <tuple>
#include <unordered_map> #include <unordered_map>
#include <utility>
#include <SDL.h> #include <SDL.h>
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/math_util.h" #include "common/math_util.h"
#include "common/param_package.h"
#include "input_common/main.h"
#include "input_common/sdl/sdl.h" #include "input_common/sdl/sdl.h"
namespace InputCommon { namespace InputCommon {
@ -69,6 +71,10 @@ public:
return (SDL_JoystickGetHat(joystick.get(), hat) & direction) != 0; return (SDL_JoystickGetHat(joystick.get(), hat) & direction) != 0;
} }
SDL_JoystickID GetJoystickID() const {
return SDL_JoystickInstanceID(joystick.get());
}
private: private:
std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> joystick; std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> joystick;
}; };
@ -247,5 +253,180 @@ void Shutdown() {
} }
} }
/**
* This function converts a joystick ID used in SDL events to the device index. This is necessary
* because Citra opens joysticks using their indices, not their IDs.
*/
static int JoystickIDToDeviceIndex(SDL_JoystickID id) {
int num_joysticks = SDL_NumJoysticks();
for (int i = 0; i < num_joysticks; i++) {
auto joystick = GetJoystick(i);
if (joystick->GetJoystickID() == id) {
return i;
}
}
return -1;
}
Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event) {
Common::ParamPackage params({{"engine", "sdl"}});
switch (event.type) {
case SDL_JOYAXISMOTION:
params.Set("joystick", JoystickIDToDeviceIndex(event.jaxis.which));
params.Set("axis", event.jaxis.axis);
if (event.jaxis.value > 0) {
params.Set("direction", "+");
params.Set("threshold", "0.5");
} else {
params.Set("direction", "-");
params.Set("threshold", "-0.5");
}
break;
case SDL_JOYBUTTONUP:
params.Set("joystick", JoystickIDToDeviceIndex(event.jbutton.which));
params.Set("button", event.jbutton.button);
break;
case SDL_JOYHATMOTION:
params.Set("joystick", JoystickIDToDeviceIndex(event.jhat.which));
params.Set("hat", event.jhat.hat);
switch (event.jhat.value) {
case SDL_HAT_UP:
params.Set("direction", "up");
break;
case SDL_HAT_DOWN:
params.Set("direction", "down");
break;
case SDL_HAT_LEFT:
params.Set("direction", "left");
break;
case SDL_HAT_RIGHT:
params.Set("direction", "right");
break;
default:
return {};
}
break;
}
return params;
}
namespace Polling {
class SDLPoller : public InputCommon::Polling::DevicePoller {
public:
SDLPoller() = default;
~SDLPoller() = default;
void Start() override {
// SDL joysticks must be opened, otherwise they don't generate events
SDL_JoystickUpdate();
int num_joysticks = SDL_NumJoysticks();
for (int i = 0; i < num_joysticks; i++) {
joysticks_opened.emplace_back(GetJoystick(i));
}
// Empty event queue to get rid of old events. citra-qt doesn't use the queue
SDL_Event dummy;
while (SDL_PollEvent(&dummy)) {
}
}
void Stop() override {
joysticks_opened.clear();
}
private:
std::vector<std::shared_ptr<SDLJoystick>> joysticks_opened;
};
class SDLButtonPoller final : public SDLPoller {
public:
SDLButtonPoller() = default;
~SDLButtonPoller() = default;
Common::ParamPackage GetNextInput() override {
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_JOYAXISMOTION:
if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
break;
}
case SDL_JOYBUTTONUP:
case SDL_JOYHATMOTION:
return SDLEventToButtonParamPackage(event);
}
}
return {};
}
};
class SDLAnalogPoller final : public SDLPoller {
public:
SDLAnalogPoller() = default;
~SDLAnalogPoller() = default;
void Start() override {
SDLPoller::Start();
// Reset stored axes
analog_xaxis = -1;
analog_yaxis = -1;
analog_axes_joystick = -1;
}
Common::ParamPackage GetNextInput() override {
SDL_Event event;
while (SDL_PollEvent(&event)) {
if (event.type != SDL_JOYAXISMOTION || std::abs(event.jaxis.value / 32767.0) < 0.5) {
continue;
}
// An analog device needs two axes, so we need to store the axis for later and wait for
// a second SDL event. The axes also must be from the same joystick.
int axis = event.jaxis.axis;
if (analog_xaxis == -1) {
analog_xaxis = axis;
analog_axes_joystick = event.jaxis.which;
} else if (analog_yaxis == -1 && analog_xaxis != axis &&
analog_axes_joystick == event.jaxis.which) {
analog_yaxis = axis;
}
}
Common::ParamPackage params;
if (analog_xaxis != -1 && analog_yaxis != -1) {
params.Set("engine", "sdl");
params.Set("joystick", JoystickIDToDeviceIndex(analog_axes_joystick));
params.Set("axis_x", analog_xaxis);
params.Set("axis_y", analog_yaxis);
analog_xaxis = -1;
analog_yaxis = -1;
analog_axes_joystick = -1;
return params;
}
return params;
}
private:
int analog_xaxis = -1;
int analog_yaxis = -1;
SDL_JoystickID analog_axes_joystick = -1;
};
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
InputCommon::Polling::DeviceType type) {
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> pollers;
switch (type) {
case InputCommon::Polling::DeviceType::Analog:
pollers.push_back(std::make_unique<SDLAnalogPoller>());
break;
case InputCommon::Polling::DeviceType::Button:
pollers.push_back(std::make_unique<SDLButtonPoller>());
break;
}
return std::move(pollers);
}
} // namespace Polling
} // namespace SDL } // namespace SDL
} // namespace InputCommon } // namespace InputCommon

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@ -4,8 +4,21 @@
#pragma once #pragma once
#include <memory>
#include <vector>
#include "core/frontend/input.h" #include "core/frontend/input.h"
union SDL_Event;
namespace Common {
class ParamPackage;
}
namespace InputCommon {
namespace Polling {
class DevicePoller;
enum class DeviceType;
} // namespace Polling
} // namespace InputCommon
namespace InputCommon { namespace InputCommon {
namespace SDL { namespace SDL {
@ -15,5 +28,15 @@ void Init();
/// Unresisters SDL device factories and shut them down. /// Unresisters SDL device factories and shut them down.
void Shutdown(); void Shutdown();
/// Creates a ParamPackage from an SDL_Event that can directly be used to create a ButtonDevice
Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event);
namespace Polling {
/// Get all DevicePoller that use the SDL backend for a specific device type
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
InputCommon::Polling::DeviceType type);
} // namespace Polling
} // namespace SDL } // namespace SDL
} // namespace InputCommon } // namespace InputCommon

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@ -5,13 +5,13 @@
#include <algorithm> #include <algorithm>
#include <memory> #include <memory>
#include <utility> #include <utility>
#include <QMessageBox>
#include <QTimer> #include <QTimer>
#include "common/param_package.h" #include "common/param_package.h"
#include "input_common/main.h" #include "input_common/main.h"
#include "yuzu/configuration/config.h" #include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_input.h" #include "yuzu/configuration/configure_input.h"
const std::array<std::string, ConfigureInput::ANALOG_SUB_BUTTONS_NUM> const std::array<std::string, ConfigureInput::ANALOG_SUB_BUTTONS_NUM>
ConfigureInput::analog_sub_buttons{{ ConfigureInput::analog_sub_buttons{{
"up", "down", "left", "right", "modifier", "up", "down", "left", "right", "modifier",
@ -32,23 +32,19 @@ static QString getKeyName(int key_code) {
} }
} }
static void SetButtonKey(int key, Common::ParamPackage& button_param) { static void SetAnalogButton(const Common::ParamPackage& input_param,
button_param = Common::ParamPackage{InputCommon::GenerateKeyboardParam(key)}; Common::ParamPackage& analog_param, const std::string& button_name) {
}
static void SetAnalogKey(int key, Common::ParamPackage& analog_param,
const std::string& button_name) {
if (analog_param.Get("engine", "") != "analog_from_button") { if (analog_param.Get("engine", "") != "analog_from_button") {
analog_param = { analog_param = {
{"engine", "analog_from_button"}, {"modifier_scale", "0.5"}, {"engine", "analog_from_button"}, {"modifier_scale", "0.5"},
}; };
} }
analog_param.Set(button_name, InputCommon::GenerateKeyboardParam(key)); analog_param.Set(button_name, input_param.Serialize());
} }
ConfigureInput::ConfigureInput(QWidget* parent) ConfigureInput::ConfigureInput(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()), : QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()),
timer(std::make_unique<QTimer>()) { timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
ui->setupUi(this); ui->setupUi(this);
setFocusPolicy(Qt::ClickFocus); setFocusPolicy(Qt::ClickFocus);
@ -63,7 +59,7 @@ ConfigureInput::ConfigureInput(QWidget* parent)
ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot, ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
}; };
analog_map = {{ analog_map_buttons = {{
{ {
ui->buttonLStickUp, ui->buttonLStickDown, ui->buttonLStickLeft, ui->buttonLStickRight, ui->buttonLStickUp, ui->buttonLStickDown, ui->buttonLStickLeft, ui->buttonLStickRight,
ui->buttonLStickMod, ui->buttonLStickMod,
@ -74,35 +70,57 @@ ConfigureInput::ConfigureInput(QWidget* parent)
}, },
}}; }};
analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog};
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
if (button_map[button_id]) if (button_map[button_id])
connect(button_map[button_id], &QPushButton::released, [=]() { connect(button_map[button_id], &QPushButton::released, [=]() {
handleClick(button_map[button_id], handleClick(
[=](int key) { SetButtonKey(key, buttons_param[button_id]); }); button_map[button_id],
[=](const Common::ParamPackage& params) { buttons_param[button_id] = params; },
InputCommon::Polling::DeviceType::Button);
}); });
} }
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
if (analog_map[analog_id][sub_button_id] != nullptr) { if (analog_map_buttons[analog_id][sub_button_id] != nullptr) {
connect(analog_map[analog_id][sub_button_id], &QPushButton::released, [=]() { connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released,
handleClick(analog_map[analog_id][sub_button_id], [=](int key) { [=]() {
SetAnalogKey(key, analogs_param[analog_id], handleClick(analog_map_buttons[analog_id][sub_button_id],
[=](const Common::ParamPackage& params) {
SetAnalogButton(params, analogs_param[analog_id],
analog_sub_buttons[sub_button_id]); analog_sub_buttons[sub_button_id]);
}); },
InputCommon::Polling::DeviceType::Button);
}); });
} }
} }
connect(analog_map_stick[analog_id], &QPushButton::released, [=]() {
QMessageBox::information(
this, "Information",
"After pressing OK, first move your joystick horizontally, and then vertically.");
handleClick(
analog_map_stick[analog_id],
[=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; },
InputCommon::Polling::DeviceType::Analog);
});
} }
connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); }); connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); });
timer->setSingleShot(true); timeout_timer->setSingleShot(true);
connect(timer.get(), &QTimer::timeout, [this]() { connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); });
releaseKeyboard();
releaseMouse(); connect(poll_timer.get(), &QTimer::timeout, [this]() {
key_setter = boost::none; Common::ParamPackage params;
updateButtonLabels(); for (auto& poller : device_pollers) {
params = poller->GetNextInput();
if (params.Has("engine")) {
setPollingResult(params, false);
return;
}
}
}); });
this->loadConfiguration(); this->loadConfiguration();
@ -132,13 +150,15 @@ void ConfigureInput::loadConfiguration() {
void ConfigureInput::restoreDefaults() { void ConfigureInput::restoreDefaults() {
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) { for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
SetButtonKey(Config::default_buttons[button_id], buttons_param[button_id]); buttons_param[button_id] = Common::ParamPackage{
InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
} }
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
SetAnalogKey(Config::default_analogs[analog_id][sub_button_id], Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
analogs_param[analog_id], analog_sub_buttons[sub_button_id]); Config::default_analogs[analog_id][sub_button_id])};
SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
} }
} }
updateButtonLabels(); updateButtonLabels();
@ -149,7 +169,9 @@ void ConfigureInput::updateButtonLabels() {
QString non_keyboard(tr("[non-keyboard]")); QString non_keyboard(tr("[non-keyboard]"));
auto KeyToText = [&non_keyboard](const Common::ParamPackage& param) { auto KeyToText = [&non_keyboard](const Common::ParamPackage& param) {
if (param.Get("engine", "") != "keyboard") { if (!param.Has("engine")) {
return QString("[not set]");
} else if (param.Get("engine", "") != "keyboard") {
return non_keyboard; return non_keyboard;
} else { } else {
return getKeyName(param.Get("code", 0)); return getKeyName(param.Get("code", 0));
@ -162,7 +184,7 @@ void ConfigureInput::updateButtonLabels() {
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) { for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
if (analogs_param[analog_id].Get("engine", "") != "analog_from_button") { if (analogs_param[analog_id].Get("engine", "") != "analog_from_button") {
for (QPushButton* button : analog_map[analog_id]) { for (QPushButton* button : analog_map_buttons[analog_id]) {
if (button) if (button)
button->setText(non_keyboard); button->setText(non_keyboard);
} }
@ -170,35 +192,66 @@ void ConfigureInput::updateButtonLabels() {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) { for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
Common::ParamPackage param( Common::ParamPackage param(
analogs_param[analog_id].Get(analog_sub_buttons[sub_button_id], "")); analogs_param[analog_id].Get(analog_sub_buttons[sub_button_id], ""));
if (analog_map[analog_id][sub_button_id]) if (analog_map_buttons[analog_id][sub_button_id])
analog_map[analog_id][sub_button_id]->setText(KeyToText(param)); analog_map_buttons[analog_id][sub_button_id]->setText(KeyToText(param));
} }
} }
analog_map_stick[analog_id]->setText("Set Analog Stick");
} }
} }
void ConfigureInput::handleClick(QPushButton* button, std::function<void(int)> new_key_setter) { void ConfigureInput::handleClick(QPushButton* button,
std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type) {
button->setText(tr("[press key]")); button->setText(tr("[press key]"));
button->setFocus(); button->setFocus();
key_setter = new_key_setter; input_setter = new_input_setter;
device_pollers = InputCommon::Polling::GetPollers(type);
// Keyboard keys can only be used as button devices
want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
for (auto& poller : device_pollers) {
poller->Start();
}
grabKeyboard(); grabKeyboard();
grabMouse(); grabMouse();
timer->start(5000); // Cancel after 5 seconds timeout_timer->start(5000); // Cancel after 5 seconds
poll_timer->start(200); // Check for new inputs every 200ms
}
void ConfigureInput::setPollingResult(const Common::ParamPackage& params, bool abort) {
releaseKeyboard();
releaseMouse();
timeout_timer->stop();
poll_timer->stop();
for (auto& poller : device_pollers) {
poller->Stop();
}
if (!abort) {
(*input_setter)(params);
}
updateButtonLabels();
input_setter = boost::none;
} }
void ConfigureInput::keyPressEvent(QKeyEvent* event) { void ConfigureInput::keyPressEvent(QKeyEvent* event) {
releaseKeyboard(); if (!input_setter || !event)
releaseMouse();
if (!key_setter || !event)
return; return;
if (event->key() != Qt::Key_Escape) if (event->key() != Qt::Key_Escape) {
(*key_setter)(event->key()); if (want_keyboard_keys) {
setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
updateButtonLabels(); false);
key_setter = boost::none; } else {
timer->stop(); // Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
return;
}
}
setPollingResult({}, true);
} }

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@ -8,11 +8,13 @@
#include <functional> #include <functional>
#include <memory> #include <memory>
#include <string> #include <string>
#include <unordered_map>
#include <QKeyEvent> #include <QKeyEvent>
#include <QWidget> #include <QWidget>
#include <boost/optional.hpp> #include <boost/optional.hpp>
#include "common/param_package.h" #include "common/param_package.h"
#include "core/settings.h" #include "core/settings.h"
#include "input_common/main.h"
#include "ui_configure_input.h" #include "ui_configure_input.h"
class QPushButton; class QPushButton;
@ -35,10 +37,11 @@ public:
private: private:
std::unique_ptr<Ui::ConfigureInput> ui; std::unique_ptr<Ui::ConfigureInput> ui;
std::unique_ptr<QTimer> timer; std::unique_ptr<QTimer> timeout_timer;
std::unique_ptr<QTimer> poll_timer;
/// This will be the the setting function when an input is awaiting configuration. /// This will be the the setting function when an input is awaiting configuration.
boost::optional<std::function<void(int)>> key_setter; boost::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param; std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param; std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
@ -48,13 +51,23 @@ private:
/// Each button input is represented by a QPushButton. /// Each button input is represented by a QPushButton.
std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map; std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map;
/// Each analog input is represented by five QPushButtons which represents up, down, left, right /// A group of five QPushButtons represent one analog input. The buttons each represent up,
/// and modifier /// down, left, right, and modifier, respectively.
std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs> std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs>
analog_map; analog_map_buttons;
/// Analog inputs are also represented each with a single button, used to configure with an
/// actual analog stick
std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick;
static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons; static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers;
/// A flag to indicate if keyboard keys are okay when configuring an input. If this is false,
/// keyboard events are ignored.
bool want_keyboard_keys = false;
/// Load configuration settings. /// Load configuration settings.
void loadConfiguration(); void loadConfiguration();
/// Restore all buttons to their default values. /// Restore all buttons to their default values.
@ -63,7 +76,13 @@ private:
void updateButtonLabels(); void updateButtonLabels();
/// Called when the button was pressed. /// Called when the button was pressed.
void handleClick(QPushButton* button, std::function<void(int)> new_key_setter); void handleClick(QPushButton* button,
std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type);
/// Finish polling and configure input using the input_setter
void setPollingResult(const Common::ParamPackage& params, bool abort);
/// Handle key press events. /// Handle key press events.
void keyPressEvent(QKeyEvent* event) override; void keyPressEvent(QKeyEvent* event) override;
}; };

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@ -7,7 +7,7 @@
<x>0</x> <x>0</x>
<y>0</y> <y>0</y>
<width>343</width> <width>343</width>
<height>665</height> <height>677</height>
</rect> </rect>
</property> </property>
<property name="windowTitle"> <property name="windowTitle">
@ -16,6 +16,107 @@
<layout class="QVBoxLayout" name="verticalLayout_5"> <layout class="QVBoxLayout" name="verticalLayout_5">
<item> <item>
<layout class="QGridLayout" name="gridLayout_7"> <layout class="QGridLayout" name="gridLayout_7">
<item row="3" column="1">
<widget class="QGroupBox" name="faceButtons_6">
<property name="title">
<string>Misc.</string>
</property>
<property name="flat">
<bool>false</bool>
</property>
<property name="checkable">
<bool>false</bool>
</property>
<layout class="QGridLayout" name="gridLayout_6">
<item row="0" column="0">
<layout class="QVBoxLayout" name="verticalLayout_25">
<item>
<widget class="QLabel" name="label_29">
<property name="text">
<string>Plus:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonPlus">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="0" column="1">
<layout class="QVBoxLayout" name="verticalLayout_26">
<item>
<widget class="QLabel" name="label_30">
<property name="text">
<string>Minus:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonMinus">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<layout class="QVBoxLayout" name="verticalLayout_27">
<item>
<widget class="QLabel" name="label_31">
<property name="text">
<string>Home:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonHome">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="1">
<layout class="QVBoxLayout" name="verticalLayout_28">
<item>
<widget class="QLabel" name="label_11">
<property name="text">
<string>Screen
Capture:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonScreenshot">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="2" column="1">
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
</item>
<item row="0" column="0"> <item row="0" column="0">
<widget class="QGroupBox" name="faceButtons"> <widget class="QGroupBox" name="faceButtons">
<property name="title"> <property name="title">
@ -190,107 +291,6 @@
</layout> </layout>
</widget> </widget>
</item> </item>
<item row="3" column="1">
<widget class="QGroupBox" name="faceButtons_6">
<property name="title">
<string>Misc.</string>
</property>
<property name="flat">
<bool>false</bool>
</property>
<property name="checkable">
<bool>false</bool>
</property>
<layout class="QGridLayout" name="gridLayout_6">
<item row="0" column="0">
<layout class="QVBoxLayout" name="verticalLayout_25">
<item>
<widget class="QLabel" name="label_29">
<property name="text">
<string>Plus:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonPlus">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="0" column="1">
<layout class="QVBoxLayout" name="verticalLayout_26">
<item>
<widget class="QLabel" name="label_30">
<property name="text">
<string>Minus:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonMinus">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<layout class="QVBoxLayout" name="verticalLayout_27">
<item>
<widget class="QLabel" name="label_31">
<property name="text">
<string>Home:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonHome">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="1">
<layout class="QVBoxLayout" name="verticalLayout_28">
<item>
<widget class="QLabel" name="label_11">
<property name="text">
<string>Screen
Capture:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonScreenshot">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="2" column="1">
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
</item>
<item row="3" column="0"> <item row="3" column="0">
<widget class="QGroupBox" name="faceButtons_3"> <widget class="QGroupBox" name="faceButtons_3">
<property name="title"> <property name="title">
@ -414,129 +414,6 @@ Capture:</string>
</layout> </layout>
</widget> </widget>
</item> </item>
<item row="1" column="0">
<widget class="QGroupBox" name="faceButtons_4">
<property name="title">
<string>Left Stick</string>
</property>
<property name="flat">
<bool>false</bool>
</property>
<property name="checkable">
<bool>false</bool>
</property>
<layout class="QGridLayout" name="gridLayout_4">
<item row="0" column="0">
<layout class="QVBoxLayout" name="verticalLayout_17">
<item>
<widget class="QLabel" name="label_21">
<property name="text">
<string>Left:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonLStickLeft">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="0" column="1">
<layout class="QVBoxLayout" name="verticalLayout_18">
<item>
<widget class="QLabel" name="label_23">
<property name="text">
<string>Right:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonLStickRight">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<layout class="QVBoxLayout" name="verticalLayout_19">
<item>
<widget class="QLabel" name="label_24">
<property name="text">
<string>Up:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonLStickUp">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="1">
<layout class="QVBoxLayout" name="verticalLayout_20">
<item>
<widget class="QLabel" name="label_22">
<property name="text">
<string>Down:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonLStickDown">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="2" column="0">
<layout class="QVBoxLayout" name="verticalLayout_7" stretch="0,0">
<item>
<widget class="QLabel" name="label_6">
<property name="text">
<string>Pressed:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonLStick">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="2" column="1">
<layout class="QVBoxLayout" name="verticalLayout_31">
<item>
<widget class="QLabel" name="label_9">
<property name="text">
<string>Modifier:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonLStickMod">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item row="1" column="1"> <item row="1" column="1">
<widget class="QGroupBox" name="faceButtons_5"> <widget class="QGroupBox" name="faceButtons_5">
<property name="title"> <property name="title">
@ -588,8 +465,33 @@ Capture:</string>
</item> </item>
</layout> </layout>
</item> </item>
<item row="3" column="0" colspan="2">
<widget class="QPushButton" name="buttonRStickAnalog">
<property name="text">
<string>Set Analog Stick</string>
</property>
</widget>
</item>
<item row="1" column="0"> <item row="1" column="0">
<layout class="QVBoxLayout" name="verticalLayout_23"> <layout class="QVBoxLayout" name="verticalLayout_21">
<item>
<widget class="QLabel" name="label_25">
<property name="text">
<string>Left:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonRStickLeft">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="0" column="0">
<layout class="QVBoxLayout" name="verticalLayout_25">
<item> <item>
<widget class="QLabel" name="label_28"> <widget class="QLabel" name="label_28">
<property name="text"> <property name="text">
@ -606,17 +508,17 @@ Capture:</string>
</item> </item>
</layout> </layout>
</item> </item>
<item row="0" column="0"> <item row="2" column="0">
<layout class="QVBoxLayout" name="verticalLayout_21"> <layout class="QVBoxLayout" name="verticalLayout_6">
<item> <item>
<widget class="QLabel" name="label_25"> <widget class="QLabel" name="label_5">
<property name="text"> <property name="text">
<string>Left:</string> <string>Pressed:</string>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QPushButton" name="buttonRStickLeft"> <widget class="QPushButton" name="buttonRStick">
<property name="text"> <property name="text">
<string/> <string/>
</property> </property>
@ -642,17 +544,129 @@ Capture:</string>
</item> </item>
</layout> </layout>
</item> </item>
<item row="2" column="0"> </layout>
<layout class="QVBoxLayout" name="verticalLayout_6"> </widget>
</item>
<item row="1" column="0">
<widget class="QGroupBox" name="faceButtons_4">
<property name="title">
<string>Left Stick</string>
</property>
<property name="flat">
<bool>false</bool>
</property>
<property name="checkable">
<bool>false</bool>
</property>
<layout class="QGridLayout" name="gridLayout_4">
<item row="1" column="1">
<layout class="QVBoxLayout" name="verticalLayout_20">
<item> <item>
<widget class="QLabel" name="label_5"> <widget class="QLabel" name="label_22">
<property name="text">
<string>Down:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonLStickDown">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="4" column="0" colspan="2">
<widget class="QPushButton" name="buttonLStickAnalog">
<property name="text">
<string>Set Analog Stick</string>
</property>
</widget>
</item>
<item row="0" column="1">
<layout class="QVBoxLayout" name="verticalLayout_18">
<item>
<widget class="QLabel" name="label_23">
<property name="text">
<string>Right:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonLStickRight">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="0" column="0">
<layout class="QVBoxLayout" name="verticalLayout_17">
<item>
<widget class="QLabel" name="label_21">
<property name="text">
<string>Left:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonLStickLeft">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<layout class="QVBoxLayout" name="verticalLayout_19">
<item>
<widget class="QLabel" name="label_24">
<property name="text">
<string>Up:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonLStickUp">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="3" column="0">
<layout class="QVBoxLayout" name="verticalLayout_31">
<item>
<widget class="QLabel" name="label_9">
<property name="text">
<string>Modifier:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonLStickMod">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="3" column="1">
<layout class="QVBoxLayout" name="verticalLayout_7" stretch="0,0">
<item>
<widget class="QLabel" name="label_6">
<property name="text"> <property name="text">
<string>Pressed:</string> <string>Pressed:</string>
</property> </property>
</widget> </widget>
</item> </item>
<item> <item>
<widget class="QPushButton" name="buttonRStick"> <widget class="QPushButton" name="buttonLStick">
<property name="text"> <property name="text">
<string/> <string/>
</property> </property>