diff --git a/src/core/arm/skyeye_common/vfp/vfp.cpp b/src/core/arm/skyeye_common/vfp/vfp.cpp index 571d6c2f27..bbe11f690c 100644 --- a/src/core/arm/skyeye_common/vfp/vfp.cpp +++ b/src/core/arm/skyeye_common/vfp/vfp.cpp @@ -20,6 +20,7 @@ /* Note: this file handles interface with arm core and vfp registers */ +#include "common/common_funcs.h" #include "common/logging/log.h" #include "core/arm/skyeye_common/armdefs.h" @@ -153,9 +154,8 @@ void vfp_raise_exceptions(ARMul_State* state, u32 exceptions, u32 inst, u32 fpsc LOG_TRACE(Core_ARM11, "VFP: raising exceptions %08x\n", exceptions); if (exceptions == VFP_EXCEPTION_ERROR) { - LOG_TRACE(Core_ARM11, "unhandled bounce %x\n", inst); - exit(-1); - return; + LOG_CRITICAL(Core_ARM11, "unhandled bounce %x\n", inst); + Crash(); } /* diff --git a/src/core/arm/skyeye_common/vfp/vfpsingle.cpp b/src/core/arm/skyeye_common/vfp/vfpsingle.cpp index 5a655a6f20..e5d3392520 100644 --- a/src/core/arm/skyeye_common/vfp/vfpsingle.cpp +++ b/src/core/arm/skyeye_common/vfp/vfpsingle.cpp @@ -53,6 +53,8 @@ #include +#include "common/common_funcs.h" +#include "common/common_types.h" #include "common/logging/log.h" #include "core/arm/skyeye_common/vfp/vfp_helper.h" @@ -1246,7 +1248,7 @@ u32 vfp_single_cpdo(ARMul_State* state, u32 inst, u32 fpscr) if (!fop->fn) { LOG_CRITICAL(Core_ARM11, "could not find single op %d, inst=0x%x@0x%x", FEXT_TO_IDX(inst), inst, state->Reg[15]); - exit(-1); + Crash(); goto invalid; } diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 3399ca1230..9799f74faf 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -2,23 +2,26 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include +#include +#include + +#include "common/assert.h" +#include "common/emu_window.h" +#include "common/logging/log.h" +#include "common/profiler_reporting.h" + #include "core/hw/gpu.h" #include "core/hw/hw.h" #include "core/hw/lcd.h" #include "core/memory.h" #include "core/settings.h" -#include "common/emu_window.h" -#include "common/logging/log.h" -#include "common/profiler_reporting.h" - #include "video_core/video_core.h" #include "video_core/renderer_opengl/renderer_opengl.h" #include "video_core/renderer_opengl/gl_shader_util.h" #include "video_core/renderer_opengl/gl_shaders.h" -#include - /** * Vertex structure that the drawn screen rectangles are composed of. */