yuzu/src
ReinUsesLisp 8bba84a401 texture_cache: Implement depth stencil texture swizzles
Stop ignoring image swizzles on depth and stencil images.

This doesn't fix a known issue on Xenoblade Chronicles 2 where an OpenGL
texture changes swizzles twice before being used. A proper fix would be
having a small texture view cache for this like we do on Vulkan.
2020-05-26 17:44:50 -03:00
..
audio_core fix logic error & scale sample volume based on voice volume 2020-05-11 12:56:15 -04:00
common time_zone: Use std::chrono::seconds for strong typing. 2020-05-12 18:44:07 -04:00
core Merge pull request #3964 from ReinUsesLisp/arb-integration 2020-05-24 00:34:12 -04:00
input_common input_common: fix build when SDL2 is disabled 2020-05-02 21:47:17 +02:00
tests Merge pull request #3697 from lioncash/declarations 2020-04-23 02:18:52 -04:00
video_core texture_cache: Implement depth stencil texture swizzles 2020-05-26 17:44:50 -03:00
web_service Replace externals with Conan (#3735) 2020-05-08 17:09:29 -04:00
yuzu Merge pull request #3964 from ReinUsesLisp/arb-integration 2020-05-24 00:34:12 -04:00
yuzu_cmd yuzu: Add frontend settings for assembly shaders 2020-05-19 17:53:17 -03:00
yuzu_tester GPU: Add Fast GPU Time Option. 2020-04-23 08:52:57 -04:00
.clang-format Remove special rules for Windows.h and library includes 2016-09-21 00:16:33 -07:00
CMakeLists.txt CMakeLists: Make missing declarations a compile-time error 2020-04-16 23:43:41 -04:00