input_common: Disable sdl raw input mode

This commit is contained in:
german77 2021-08-12 13:12:48 -05:00
parent 043904bae1
commit 2a2f0bfe9e

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@ -889,6 +889,9 @@ SDLState::SDLState() {
RegisterFactory<VibrationDevice>("sdl", vibration_factory); RegisterFactory<VibrationDevice>("sdl", vibration_factory);
RegisterFactory<MotionDevice>("sdl", motion_factory); RegisterFactory<MotionDevice>("sdl", motion_factory);
// Disable raw input. When enabled this setting causes SDL to die when a web applet opens
SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");
// Enable HIDAPI rumble. This prevents SDL from disabling motion on PS4 and PS5 controllers // Enable HIDAPI rumble. This prevents SDL from disabling motion on PS4 and PS5 controllers
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1"); SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1"); SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");