Commit Graph

1410 Commits

Author SHA1 Message Date
bunnei
3e566be052 Merge pull request #378 from lioncash/s8
dyncom: Implement SADD8/SSUB8
2015-01-01 20:41:51 -05:00
Tony Wasserka
84d11d7ff6 Merge pull request #380 from Yllodra/graphics-debugger-save-state
Set object name for the Graphics Debugger
2015-01-01 18:21:14 +01:00
Lioncash
481a6c9652 Fix SADD8/SSUB8 in the armemu 2015-01-01 09:44:32 -05:00
Lioncash
4e2cb06b81 dyncom: Implement SADD8/SSUB8 2015-01-01 09:39:40 -05:00
Daniel Lundqvist
a35e3a8632 Set object name for the graphics debugger
Setting an object name for GPUCommandStreamWidget allows for saving the
graphics debugger's state (if it's show, position, etc). This state is
then restored when restarting the application.
2015-01-01 14:49:35 +01:00
bunnei
08b6cf778d Merge pull request #265 from Subv/socu
SOC_U: Implemented some socket functions
2014-12-31 11:31:53 -05:00
Subv
97a7381d29 SOC_U: Preliminary implementation of sockets.
Stubbed CreateMemoryBlock

Using Berkeley sockets, and Winsock2.2 on Windows.
So far ftpony creates the socket and accepts incoming connections

SOC_U: Renamed functions to maintain consistency

Also prevents possible scope errors / conflicts with the actual Berkeley socket functions

SOCU: Close all the opened sockets when cleaning up SOCU
2014-12-31 10:51:44 -05:00
bunnei
59bba04628 Merge pull request #375 from lioncash/uops
dyncom: Implement UADD8/UADD16/USUB8/USUB16/UASX/USAX
2014-12-31 10:14:37 -05:00
Lioncash
3cc4af99d1 dyncom: Implement UADD8/UADD16/USUB8/USUB16/UASX/USAX 2014-12-31 06:45:41 -05:00
bunnei
746fcf5a59 Merge pull request #338 from chinhodado/master
Add citra icon to executable and window title in Windows
2014-12-31 00:47:06 -05:00
Chin
3aeb5970e5 Add citra icon to Windows executable and title bar 2014-12-31 00:38:03 -05:00
bunnei
c072095a6b Merge pull request #374 from bunnei/dyncom-cleanup-2
dyncom: Massive refactor
2014-12-31 00:06:34 -05:00
bunnei
631f13e462 dyncom: Massive refactor 2014-12-30 23:56:45 -05:00
bunnei
29da5da951 Merge pull request #369 from darkf/mingw_
Fix MinGW build (2)
2014-12-30 23:54:02 -05:00
bunnei
74d7b45d09 Merge pull request #372 from lioncash/warn
vfp: Get rid of a few warnings
2014-12-30 15:25:05 -05:00
Lioncash
5894c407c2 vfp: Get rid of a few warnings 2014-12-30 13:08:56 -05:00
bunnei
c5c35c85e5 Merge pull request #371 from lioncash/vfp
vfp: Implement VMOVBRRSS
2014-12-30 11:27:30 -05:00
Lioncash
6ce4b7b666 vfp: Implement VMOVBRRSS 2014-12-30 11:04:22 -05:00
bunnei
f3d3a7004e Merge pull request #370 from lioncash/moresat
dyncom: Implement USAT16/SSAT16
2014-12-30 09:43:38 -05:00
Lioncash
cc9f458ad3 dyncom: Implement USAT16/SSAT16 2014-12-30 09:43:24 -05:00
darkf
5d10b212ec Fix MSVC-related #defines and add CMakeLists comment 2014-12-29 20:12:03 -08:00
bunnei
b3240f6455 Merge pull request #368 from purpasmart96/dsp_mem
MemMap: Add support for DSP Read & Writes in the memory map
2014-12-29 23:08:51 -05:00
bunnei
66f70143c3 Merge pull request #364 from Subv/master
Archives: Implemented ExtSaveData and SharedExtSaveData
2014-12-29 23:00:54 -05:00
Subv
545ded954d APT:A: Some style changes 2014-12-29 22:59:28 -05:00
darkf
8ba9ac0f74 Fix merge conflicts 2014-12-29 19:47:41 -08:00
purpasmart96
d5049cbba5 MemMap: Add support for DSP Read & Writes in the memory map 2014-12-29 19:35:06 -08:00
Subv
2c89d4d5cd Archives: Implemented ExtSaveData and SharedExtSaveData
They will be stored in /extsavedata/SDMC and /extsavedata/NAND respectively.
Also redirect some APT_A functions to their APT_U equivalents.
Implemented the gamecoin.dat file in SharedExtSaveData in the PTM module.
Implemented formatting the savegame.
Retake a previous savegame if it exists instead of reporting them as not formatted every time a game is loaded.
2014-12-29 22:29:55 -05:00
bunnei
3d14eb2853 Merge pull request #367 from bunnei/usat_ssat
dyncom: Implement USAT/SSAT
2014-12-29 22:20:45 -05:00
bunnei
021fb42075 dyncom: Implement USAT/SSAT 2014-12-29 22:15:15 -05:00
bunnei
78bb86293f Merge pull request #253 from purpasmart96/mem_map
MemMap: Removed I/O address's and added more stuff
2014-12-29 21:57:04 -05:00
bunnei
c2f41f0404 Merge pull request #362 from bunnei/dyncom-cleanup
dyncom: Various cleanups to match coding style, no functional changes.
2014-12-29 21:53:49 -05:00
bunnei
dedbdb2dfb Merge pull request #344 from Yllodra/Qt-Oddities
Allow focus on the Qt render widget
2014-12-29 21:52:38 -05:00
bunnei
aa49019afb dyncom: Various cleanups to match coding style, no functional changes. 2014-12-29 21:50:47 -05:00
Tony Wasserka
b7e0b16354 Merge pull request #351 from yuriks/optimize
Rasterizer Optimizations
2014-12-30 00:13:48 +01:00
bunnei
2d2aa2c0be Merge pull request #361 from lioncash/moreqops
dyncom/armemu: Implement QADD8/QSUB8.
2014-12-29 14:53:04 -05:00
bunnei
a7a486bbef Merge pull request #363 from lioncash/label
dyncom: Fix SMLALXY's instruction labels
2014-12-29 12:13:00 -05:00
Lioncash
d08d9f8747 dyncom: Fix SMLALXY's instruction labels
They were erroneously labeled as SMLAL.
2014-12-29 12:04:34 -05:00
Tony Wasserka
13699f05e7 Merge pull request #303 from linkmauve/fs-cleanup
FileSys cleanup
2014-12-29 12:14:59 +01:00
Lioncash
e412c0fc46 dyncom: Implement QADD8/QSUB8 2014-12-29 00:54:48 -05:00
Lioncash
7ad400d5a7 armemu: Implement QADD8/QSUB8 2014-12-29 00:49:10 -05:00
bunnei
472ec0d0cf Merge pull request #360 from lioncash/dynuxt
dyncom: Implement UXTB16/UXTAB16
2014-12-28 23:20:30 -05:00
Yuri Kunde Schlesner
8369ee5803 Rasterizer: Pre-divide vertex attributes by W
Execute the division-by-W for perspective-correct interpolation of
values in the clipper, moving them out of the rasterization inner loop.
2014-12-29 02:08:11 -02:00
Yuri Kunde Schlesner
fe186d3a59 GPU: Bitwise texture swizzling
Replace the loop-based texture address swizzling code by a bit-twiddling
implementation, providing a very small speed up. Also simplify
addressing code.
2014-12-29 02:08:11 -02:00
Yuri Kunde Schlesner
2012e1420f Rasterizer: Common sub-expression elimination
Move the computation of some values out of loops so that they're not
constantly recalculated even when they don't change.
2014-12-29 02:08:10 -02:00
Yuri Kunde Schlesner
7e9bc85cc8 Clipper: Compact buffers on each clipping pass
Use a new buffer management scheme in the clipper that allows using a
bounded minimal amount of buffer space. Even though it copies more data
it is still slightly faster likely due to using less cache.
2014-12-29 02:08:10 -02:00
Yuri Kunde Schlesner
da04976437 CMake: Require Boost 1.57.0 (fixes Travis OS X) 2014-12-29 02:08:10 -02:00
Yuri Kunde Schlesner
a320d1a5b4 Clipper: Avoid dynamic allocations
The triangle clipper was allocating its temporary input, output and work
buffers using a std::vector. Since this is a hot path, it's desirable to
use stack allocation instead.
2014-12-29 02:08:09 -02:00
Yuri Kunde Schlesner
d151d797b1 Vertex Shader: Zero OutputVertex to avoid denormals
Unused OutputVertex attributes were being left un-initialized. The
leftover garbage sometimes decoded as floating-point denormalized
values, causing fallbacks to microcode and massive slowdowns in the rest
of the rasterization pipeline even though the results were unused. By
zeroing the structure we ensure these attributes only contain harmless
zeros.
2014-12-29 02:08:09 -02:00
Lioncash
5c198686ce dyncom: Implement UXTB16/UXTAB16 2014-12-28 22:45:04 -05:00
bunnei
487a80f9f7 Merge pull request #347 from bunnei/frameskip
Frameskip
2014-12-28 22:39:17 -05:00